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Article View: alt.games.unreal.tournament
Article #125

Re: to Mark Rein

#125
From: Matt Kowalski
Date: Sat, 24 Jul 1999 00:00
28 lines
1769 bytes
The idea of UT is quite the opposite. There's no storyline at all. Just a
great multiplayer game. There was no storyline in Half-Life deathmatches,
were there?

--
>From - Matt Kowalski
Email - (Ma...@g0rdg.clara.net)


cain <ccc3...@vip.cybercity.dk> wrote in message
news:7ncr89$ab5$2@news.cybercity.dk...
> i dont know who you are but if you have something to do with unreal then i
> would like to ask something. ive just read the story behind UT and i loved
> it nut, im so freaky with unreal hat i wonder if was possible that your
gyes
> could make an campeign about the human/skaarj war, a little like in RTS
> where you get breifed and then you get set down on the target area with
your
> platoon and fight till you have reached your goal. and then you get up and
> depending on how you did succes you get medals new missions weapons tech
and
> on and on. and the last campaign was to destroy the mothership where the
> queen where. and you see some fantastic scenes and films. and when you
> played it the second time then it wasnt the totally same mission because
you
> did it a little different this time than last.
>
>
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From: "Matt Kowalski" <Matt@g0rdg.clara.nett>
Subject: Re: to Mark Rein
Date: 1999/07/24
Message-ID: <Yuom3.2698$V21.95740@nnrp3.clara.net>
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