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Article #191495

LCD's suck

#191495
From: Folk
Date: Sat, 06 Jun 2009 01:45
23 lines
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I reinstalled UT99 the other day.  Downloaded Chris Dohnal's OGL renderer,
turned on vsync and tried her out for a bit.  The last time I tried
installing UT99 on this rig I couldn't get the gamespeed right, but then I
read here the other day about the CPU switch in the shortcut (forgot about
that the first time... heh; old age sucks) so I used that this time and
the gamespeed seemed right.  But even though the gamespeed was right the
gameplay wasn't smooth at all.  I was playing against bots at Adept and
they were mopping the floor with me.  It was as if they were on top of me
before I could react.  I fooled around with it for a while and then
realized that the LCD had me locked in at 60fps.  I tried turning off
vsync but that made the game run too fast again.  I then tried using the
framerate-limiting switch in the .ini and that got me to 100fps with vsync
off, but gameplay still wasn't smooth.  Then I dragged my system
downstairs to my office where I still have my trusty old Hitachi Superscan
CRT and lo and behold the gameplay was as smooth as silk with vsync turned
on.  

So, is there a cure for this?  I'm not going back to a CRT.  For one thing
you can't even find a new CRT these days and besides a 21" model weighs a
freaking metric ton and on top of that I'm spoiled with the lightweight,
reflection-free goodness of an LCD monitor.  Is there a way to get smooth
100fps gaming on an LCD?  All my research says "no". :(
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From: Folk <Folk@folk.com.invalid>
Newsgroups: alt.games.unreal.tournament
Subject: LCD's suck
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