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Article #191496

Re: LCD's suck

#191496
From: §ď×darts
Date: Mon, 08 Jun 2009 17:09
59 lines
3114 bytes
The cpu speed switch didn't work for me... but I solved my problem by
changing my OC settings a bit to match the way Windows understood my
multiplier.  Currently, with VSync on, I'm running about as well or better
than I ever have.

So, what are your system specs?  What sort of CPU are you using?  If it is
an AMD dual core, there is a known problem and a fix. 
http://www.hardforum.com/showthread.php?t=983781

Barring that, you could try taking the opengl renderer portion of your
unrealtournament.ini down to the bare essentials and adding your custom
settings one by one.  Start with this

[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

No matter what those values are set to doesn't matter true or false.

And in the windows client section, do the same.  Just take it down to the
bare essentials and add your custom settings one by one to see which one is
screwing you up.  Start with someting like this:


[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=32
FullscreenViewportX=1680
FullscreenViewportY=1050
FullscreenColorBits=32
Brightness=0.800000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=28.000000
Decals=True
NoDynamicLights=True
SkinDetail=High
UseDirectInput=False
ParticleDensity=0
NoFractalAnim=False
TextureDetail=High
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NNTP-Posting-Date: Mon, 08 Jun 2009 12:09:54 -0500
Newsgroups: alt.games.unreal.tournament
Subject: Re: LCD's suck
From: §ď×darts <sixdartsREMOVE@hotmail.com>
Reply-to: sixdartsREMOVE@hotmail.com
References: <2khj25lr59is2liegjae15446fv8sk76c2@4ax.com>
Organization: Dewi Decimal System
Date: Mon, 8 Jun 2009 17:09:46 GMT
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