Article View: alt.games.unreal.tournament
Article #191261Re: UT is just way too fun
From: §ď×darts
Date: Sat, 14 Jun 2008 09:37
Date: Sat, 14 Jun 2008 09:37
52 lines
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4259 bytes
On 13-Jun-2008, "goPostal" <agutgopostal@hotmail.com> wrote: > If you want I can look at making a batch file > that loads a randomizer to decide the current server setup. Yes. If you've got the time to put together something like that, I'd love to use it. It sounds like you've learned a lot about running UT servers. - Heck. i can't even remember most of the console commands. If you have the time and patience, I'd be interested in gaining some of your knowledge. > I am curious if you guys would like to test run a 99 server I'm uploading my redirects right this minute. It's been a while since I tried to take operating a game server seriously, but I think I'll put up a DM server for a little while and see how it goes. > Are there > enough players anymore to warrant it? That's a good question. I played for a couple of hours tonight and there were a couple of hundred DM players online at about 8:30 p.m. Mountain. Most of the time, though, I only see somewhere between 60 and 100 DM players, and most of those are camping on low grav sniper servers with bizarre mods. I just can't seem to get into that sort of gameplay. I'm not real sure how it will go. I have enough bandwidth to host a 12 to 14 player server, but I also have a binary habit that means I might need a little overhead for my ten constant connections to giga. I have three internet connections available to me right now. I have two 8 meg by 384 k connections and a 15 meg by 1 meg connection. The 15 by 1 is (of course) the most used, but happens to be the one that could handle a nice bunch of players. Sometime in the next couple of weeks, I'm also going to have a 1.5 by 512, but it won't be on my local network. I could host a server on it, but it would have to be 100% remotely administered. If I remember right, it seems like 512 was perfect for 6 players, but afforded reasonable play to about 8. If there is any interest at all, I'll probably run a pair of servers. Some of the guys I hang out with were serious Matrix Moves CTF players. Three of them were top-10 on the NG world stats for mods players for a couple of years striaght. I've hosted some interesting DM maps that fit Matrix Moves pretty well and had some of those guys out playing again every now and then. Personally, I prefer just plain old DM. I can do without most of the mods I've seen and I'm not a very good team player. A little off the topic: My maps, textures, sounds, etc from my old server installation is about a gig and a half. I learned tonight that UZ is actually ralativly efficient with multicore. It kept all four of my cores around 65% or so while it crunched all that stuff. The last time I compressed all that junk was with an AMD XP-1800 and it took what seemed like *forever*. This went impressively quickly.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!local02.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sat, 14 Jun 2008 04:37:57 -0500 Newsgroups: alt.games.unreal.tournament Subject: Re: UT is just way too fun From: §ď×darts <sixdartsREMOVE@hotmail.com> Reply-to: sixdartsREMOVE@hotmail.com References: <i6Gdnb8eb7zhCdbVnZ2dnUVZ_iydnZ2d@giganews.com> <Kpmdnd77W9_XOdbVnZ2dnUVZ_gCdnZ2d@giganews.com> <snm3k.236$Qy2.3@newsfe06.lga> <QcSdnZXfq7wFptPVnZ2dnUVZ_g6dnZ2d@giganews.com> <G5H4k.93$0J4.13@newsfe05.lga> Organization: Dewi Decimal System Date: Sat, 14 Jun 2008 09:37:54 GMT X-Newsreader: News Rover 13.3.0 Message-ID: <H_GdnWAupsLrDM7VnZ2dnUVZ_o_inZ2d@giganews.com> Lines: 52 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-YaWEzrPoU6QBaXxUHvxjJrrOav9QNHieRQhLBGHBP87H/GISrEcYzrXh9fSiC/GcAQsLCmyl9X9if9P!iUr2mmISjAxVOX8CI692Bxr431L3+AHwlfE+tVPNXF7lTBfWzbAknqJlUppjgvcHBynJhD9T5/lB X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.39 Bytes: 4096 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit