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Article #191261

Re: UT is just way too fun

#191261
From: §ď×darts
Date: Sat, 14 Jun 2008 09:37
52 lines
4259 bytes
On 13-Jun-2008, "goPostal" <agutgopostal@hotmail.com> wrote:

> If you want I can look at making a batch file
> that loads a randomizer to decide the current server setup.

Yes.  If you've got the time to put together something like that, I'd love
to use it.  It sounds like you've learned a lot about running UT servers.  -
Heck.  i can't even remember most of the console commands.  If you have the
time and patience, I'd be interested in gaining some of your knowledge.

> I am curious if you guys would like to test run a 99 server

I'm uploading my redirects right this minute.  It's been a while since I
tried to take operating a game server seriously, but I think I'll put up a
DM server for a little while and see how it goes.

> Are there
> enough players anymore to warrant it?

That's a good question.  I played for a couple of hours tonight and there
were a couple of hundred DM players online at about 8:30 p.m. Mountain. 
Most of the time, though, I only see somewhere between 60 and 100 DM
players, and most of those are camping on low grav sniper servers with
bizarre mods.  I just can't seem to get into that sort of gameplay.

I'm not real sure how it will go.  I have enough bandwidth to host a 12 to
14 player server, but I also have a binary habit that means I might need a
little overhead for my ten constant connections to giga.  I have three
internet connections available to me right now.  I have two 8 meg by 384 k
connections and a 15 meg by 1 meg connection.  The 15 by 1 is (of course)
the most used, but happens to be the one that could handle a nice bunch of
players.  Sometime in the next couple of weeks, I'm also going to have a 1.5
by 512, but it won't be on my local network.  I could host a server on it,
but it would have to be 100% remotely administered.  If I remember right, it
seems like 512 was perfect for 6 players, but afforded reasonable play to
about 8.

If there is any interest at all, I'll probably run a pair of servers.  Some
of the guys I hang out with were serious Matrix Moves CTF players. Three of
them were top-10 on the NG world stats for mods players for a couple of
years striaght.  I've hosted some interesting DM maps that fit Matrix Moves
pretty well and had some of those guys out playing again every now and then.
 Personally, I prefer just plain old DM.  I can do without most of the mods
I've seen and I'm not a very good team player.

A little off the topic:  My maps, textures, sounds, etc from my old server
installation is about a gig and a half.  I learned tonight that UZ is
actually ralativly efficient with multicore.  It kept all four of my cores
around 65% or so while it crunched all that stuff.  The last time I
compressed all that junk was with an AMD XP-1800 and it took what seemed
like *forever*.  This went impressively quickly.
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Newsgroups: alt.games.unreal.tournament
Subject: Re: UT is just way too fun
From: §ď×darts <sixdartsREMOVE@hotmail.com>
Reply-to: sixdartsREMOVE@hotmail.com
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