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Article #191102Re: So how is warfare?
From: Folk
Date: Mon, 10 Dec 2007 18:57
Date: Mon, 10 Dec 2007 18:57
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3183 bytes
On Sun, 09 Dec 2007 09:56:48 -0900, GTD <Stooopid@duuuh.net> wrote: >Folk wrote: >> On Sat, 08 Dec 2007 08:59:41 -0900, GTD <Stooopid@duuuh.net> wrote: >> >>> IMO, it's like a dumbed-down version of ONS. I've yet to see any of the >>> "assault" element... >> >> Come again? >> >> Avalanche: >> Holding both the East and West nodes causes damage to prime. If enemy >> holds your prime, you can start an avalanche by blowing barricades. >> The avalanche wipes out the prime and anyone nearby to retake the >> node. >> >> Downtown: >> No real gimmicks except the ability to blow barricades that allow >> better access to the battlefield for vehicles. >> >> Dusk: >> Control both Mine nodes to open a pit that contains a Cicada. >> >> Floodgate: >> Control the floodgate node for 60 seconds to cause a flood that takes >> 20 points of the enemy power core. >> >> Islander: >> Actually, the whole map layout is a gimmick. Asymmetrical base layout >> where one base is all defensive structures and no vehicles and the >> other has the only node directly beside it plus two Goliaths, a >> Hellbender and a Palladin. Also has barricades that can be blown for >> vehicle access to the defensive base. >> >> Onyx Coast: >> A bridge activates/deactivates depending on who controls. >> >> And that's only half the maps. You're not really paying attention, >> are you? > >1. You conveniently snipped the portion where I stated: "although I >admit to not having tried them all." Makes for an easy straw-man >argument though, but I'm not impressed. But they all have Assault elements... I simply stopped at half the maps. How many did you try? One? Two? And that was enough to make sweeping generalizations about the gametype? >2. One simple gimmick does not make an assault map. WHO is the one not >paying attention? Assault *is* gimmicks. Pull the lever, lower the bridge, yada yada. I'm the one providing information. You appear to be the one that's either whining or trolling.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!wn14feed!worldnet.att.net!216.77.188.37!bigfeed2.bellsouth.net!bignumber.bellsouth.net!news.bellsouth.net!bignews2.bellsouth.net.POSTED!b4f37382!not-for-mail From: Folk <Folk@folk.com> Newsgroups: alt.games.unreal.tournament Subject: Re: So how is warfare? Organization: . Message-ID: <nn2rl35lfqhk8giipa7ragn50fr07m1rac@4ax.com> References: <MPG.21c5673cedf3532598979d@news20.forteinc.com> <13llmscidu56272@corp.supernews.com> <g5dol3lqn1ob95jqb6hkqi3brhjbdgf3rt@4ax.com> <13loejhf5e3pjef@corp.supernews.com> X-Newsreader: Forte Agent 4.2/32.1118 MIME-Version: 1.0 Lines: 55 X-Complaints-To: abuse@bellsouth.net X-Abuse-Info: Please forward a copy of all headers for proper handling X-Trace: ogjnolidcdijhjikdbdpiflmbcekedmfhojhikkbagflhcboclbppoaemnbfldkkjfganofihbbcijimmaeejofkiadaoemedhfpkonoianenokillceooghalkmahkgggkkhmgpfbccgcfnenoicgmfmohhjpkp NNTP-Posting-Date: Mon, 10 Dec 2007 13:57:19 EST Date: Mon, 10 Dec 2007 13:57:12 -0500 Bytes: 3141 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit