Article View: alt.games.unreal.tournament
Article #191002Re: First Impressions on UT3
From: Folk
Date: Fri, 23 Nov 2007 16:50
Date: Fri, 23 Nov 2007 16:50
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3606 bytes
On Thu, 22 Nov 2007 11:18:45 -0800, "goPostal" <agutgopostal@hotmail.com> wrote: > >"Folk" <Folk@folk.com> wrote in message >news:spfbk3da3toeuudjhdhs52ekius779pg4j@4ax.com... >> On Wed, 21 Nov 2007 15:15:02 -0700, "skippi" <spam@spam.net> wrote: >> >>>If the mutator and MOD community get on board for UT3, then UT3 will be >>>great. But, why did Epic do such a half way job on UT3. At least that's >>>what >>>it look like to me. I'll keep UT3 on my hard drive for a while, but if the >>>modding and mapping community doesn't get to work then I'll go back to the >>>other Unreal games for deathmatch botting. >> >> UT3 suffered from two problems... >> >> 1. Rush job, just like you say. It was obviously pushed out the door >> to catch holiday sales. But then *that* problem was compounded by... >> >> 2. The success of GoW. All the talent at Epic games was siphoned off >> to work on Gears. UT3 got the second string talent and it shows. >> >> It's going to be a couple of patches before some of the most glaring >> issues are addressed. But it's not just the clients that are >> suffering. I've talked to a couple of server admins and they also are >> faced with a ton of problems. An emergency beta patch for servers is >> supposed to go out next week. I haven't heard about a client patch >> yet, but it's sorely needed. > >Not to turn the thread in another direction Folksie but has the GoW save >problem been addressed? I deleted it until saves could be made locally. I >was absolutely pissed when I played for a couple of hours then found my game >wasn't saved. I'd have taken the game back if I hadn't ripped the box open >to make a lunchtray (doh). Not yet. I found a method that's *supposed* to preserve your saved games but I didn't have to use it... I reinstalled the game and after that didn't lose any of the saves. But then in the final act I ran into another problem... stuttering. The Epic forums are filled with people having the same problem. The game just starts chugging like crazy and then often crashes to a blank display. I was *going* to get it to crash and post my log file to the forums, but then it magically quit stuttering and I was able to finish the game. This is one of the few single player campaigns that I will probably play again. They did a great job on making it a compelling story. But I'm not going to bother until they get a patch out.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!newsfeeder.ewetel.de!newsfeed0.kamp.net!newsfeed.kamp.net!news.mediascape.de!elnk-atl-nf1!newsfeed.earthlink.net!bigfeed2.bellsouth.net!bignumber.bellsouth.net!news.bellsouth.net!bignews7.bellsouth.net.POSTED!b4f37382!not-for-mail From: Folk <Folk@folk.com> Newsgroups: alt.games.unreal.tournament Subject: Re: First Impressions on UT3 Organization: . Message-ID: <nv0ek3hmscle76ntrll0o4bgvq8jkjp55i@4ax.com> References: <C521j.8035$Rw3.3919@newsfe06.phx> <spfbk3da3toeuudjhdhs52ekius779pg4j@4ax.com> <LBk1j.53$Cj7.8@newsfe02.lga> X-Newsreader: Forte Agent 4.2/32.1118 MIME-Version: 1.0 Lines: 50 X-Complaints-To: abuse@bellsouth.net X-Abuse-Info: Please forward a copy of all headers for proper handling X-Trace: enggpaojkliedbjjdbdpiflmbcekedmfhojhikkbagflhcboncdhbmdemfejgohoodlhmabgihjkmoiimaeejofkiadaoemedipoccifmainhjgphgoklnceiadccnpdenpoeebmikhocpbgbcagjjalgkeclkbb NNTP-Posting-Date: Fri, 23 Nov 2007 11:50:36 EST Date: Fri, 23 Nov 2007 11:50:40 -0500 Bytes: 3564 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit