Article View: alt.games.unreal.tournament
Article #190998Re: First Impressions on UT3
From: Folk
Date: Fri, 23 Nov 2007 16:53
Date: Fri, 23 Nov 2007 16:53
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3339 bytes
On Thu, 22 Nov 2007 11:10:11 -0900, GTD <Stooopid@duuuh.net> wrote: >Folk wrote: >> On Wed, 21 Nov 2007 15:15:02 -0700, "skippi" <spam@spam.net> wrote: >> >>> If the mutator and MOD community get on board for UT3, then UT3 will be >>> great. But, why did Epic do such a half way job on UT3. At least that's what >>> it look like to me. I'll keep UT3 on my hard drive for a while, but if the >>> modding and mapping community doesn't get to work then I'll go back to the >>> other Unreal games for deathmatch botting. >> >> UT3 suffered from two problems... >> >> 1. Rush job, just like you say. It was obviously pushed out the door >> to catch holiday sales. But then *that* problem was compounded by... >> >> 2. The success of GoW. All the talent at Epic games was siphoned off >> to work on Gears. UT3 got the second string talent and it shows. >> >> It's going to be a couple of patches before some of the most glaring >> issues are addressed. But it's not just the clients that are >> suffering. I've talked to a couple of server admins and they also are >> faced with a ton of problems. An emergency beta patch for servers is >> supposed to go out next week. I haven't heard about a client patch >> yet, but it's sorely needed. > >I'm not seeing patches fixing everything that IMO are problems. I'm not >sure if they can up the limit of bots to 32 or more with a patch, but >that's a big one, , but, , if they don't add some gametypes, I have >little use for it. The (lack of) Adrenaline system is another thing I >doubt can be fixed with a patch, and even if it was, the maps would need > fixing also. > >I spent more on this than '04 was when it came out, yet there is what >feels like half the content, maybe less. You don't read alt.games.unreal.tournament2003? I posted a changelog of a beta patch over there. One of the several thousand <g> things they're fixing is adding the capability of having 32 bots. The beta version is already available for download but if I were you I would wait for the official patch.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.ams.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!feeder3.cambrium.nl!feed.tweaknews.nl!63.218.45.10.MISMATCH!nx01.iad01.newshosting.com!newshosting.com!130.81.64.211.MISMATCH!cycny01.gnilink.net!bigfeed.bellsouth.net!bignumber.bellsouth.net!news.bellsouth.net!bignews7.bellsouth.net.POSTED!b4f37382!not-for-mail From: Folk <Folk@folk.com> Newsgroups: alt.games.unreal.tournament Subject: Re: First Impressions on UT3 Organization: . Message-ID: <981ek3h3avhflgalkh7eg4n901ur212l2d@4ax.com> References: <C521j.8035$Rw3.3919@newsfe06.phx> <spfbk3da3toeuudjhdhs52ekius779pg4j@4ax.com> <13kboh41qgm9jcb@corp.supernews.com> X-Newsreader: Forte Agent 4.2/32.1118 MIME-Version: 1.0 Lines: 41 X-Complaints-To: abuse@bellsouth.net X-Abuse-Info: Please forward a copy of all headers for proper handling X-Trace: enggpaojkliedbjjdbdpiflmbcekedmfhojhikkbagflhcbompjeipjphcpnefebodlhmabgihjkmoiimaeejofkiadaoemedipoccifmainhjgphgoklnceiadccnpdpepcnpghegnmfmadlfhdehlhpokeamci NNTP-Posting-Date: Fri, 23 Nov 2007 11:53:26 EST Date: Fri, 23 Nov 2007 11:53:30 -0500 Bytes: 3286 X-Original-Bytes: 3243 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit