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Article #190697

Re: another annoying thing in UT

#190697
From: GTD
Date: Wed, 29 Aug 2007 04:36
72 lines
5154 bytes
goPostal wrote:
> "GTD" <Stoooopid@duuuh.net> wrote in message 
> news:13d9e1129vhd2aa@corp.supernews.com...
>> Major Ursa wrote:
>>> On Tuesday 28 August 2007 05:21 GTD wrote:
>>>
>>>> My kid has tried, he plays online for about 2
>>>> minutes and switches to CSS. there are alot of people out there
>>>> making UT online play suck. The whole spastic jumping/walldodge
>>>> crap is the biggest annoyance to me. It becomes about who knows
>>>> the maps and where the health and weapons are in them, and who
>>>> can jump around the most.
>>> I'm glad your kid went, it is better he goes back to his CS crowd.
>>> Whenever a kid from CS enters UT he's whining or laming. They just
>>> don't have the character and perseverance to learn a game fully.
>> You really don't know my kid then.
>>
>>> Once you *learn* the game, like any sport or endeavour, it will be
>>> huge fun. There is nothing spastic about jumping/dodging, it is a
>>> new verstatile way of moving around that makes the game less
>>> predictable and less machine-like.
>> You're trying to project that we should like it better because YOU like it 
>> better. The jumping/dodging IS spastic, and like I said, it's just taken 
>> over the purpose of the game. You don't have to agree with me, but you're 
>> not going to convince me otherwise.
>>
>>> And map-knowledgde, yeah right. What's wrong with that. Or is it
>>> the fact that you need to invest maybe more than 10 minutes te
>>> learn something?
>> Calm down, you don't have to get all high-and-mighty. Jees.
>>
>>> I never played UT off-line. I never play any off-line games anymore
>>> except to check the maps and the agility before going online.
>>> Can't even imagine playing against a computer again. Sheez, so
>>> boring.
>>>
>>> Ursa..
>>>
>>
>> It's the elitist mentality of your whole post that drives people away. I'm 
>> not sure why you even bothered to respond, except to let the world know 
>> that you like the game and think little of those that don't.
> 
> He's entitled to his opinion, even though I don't share it either.

True, I wasn't trying to say he/she shouldn't be allowed to post, it's 
just the the post was pretty much pointless. I equate it as about on the 
same level as if someone just went around and posted "yoo ar dum" as a 
reply to every post they see. It was rather pointless. . . I hope the 
poster realizes that the person they're talking trash to might be a 
modder, , or might decide to NOT be a modder. I Mod for UT2004, and 
don't for CS:S just because of too many CS:S pricks that made me not 
want to waste my time and effort on a game full of assholes. Somehow, it 
seems CS:S babies have mostly grown up.

> 
> DM matches have turned into a bunny-hopping jump-dodging festival. What 
> happens is the skill level is replaced by keybinding and speed apps that do 
> the movement at superhuman speed. When I first saw the wall-dodge video that 
> hit before 2K3's launch I thought it was a bad idea. It's not a gymnastics 
> sim. All that excess movement coupled with the extended jump range and 
> lowered gravity and inertia made everything seem, well, unreal. 
> 
That's exactly what I was getting at. You see some players, you KNOW 
they have some auto-jump crap going on. You can tell because their jumps 
are SO consistent, even when they NEED to jump up onto something, they 
mis-time the jump UP, because it didn't sync with their jumping rhythm. 
A real person would have pause or whatever to make the timing for jump 
up correct. I understand that the name of the game is Unreal 
(literally), but it's just so stupid looking and seems so stupid. I 
understand the about jumping and dodging, but to be able to do so 
constantly, and so excessively, is just retarded.
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From: GTD <Stoooopid@duuuh.net>
Newsgroups: alt.games.unreal.tournament
Subject: Re: another annoying thing in UT
Date: Tue, 28 Aug 2007 20:36:49 -0800
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