Article View: alt.games.unreal.tournament
Article #190685Re: another annoying thing in UT
From: goPostal
Date: Tue, 21 Aug 2007 04:23
Date: Tue, 21 Aug 2007 04:23
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"Folk" <Folk@folk.com> wrote in message news:918kc3lj5ftiiegohabal23d7v776tk5jf@4ax.com... > On Mon, 20 Aug 2007 15:55:29 -0700, "goPostal" > <agutgopostal@hotmail.com> wrote: > >> >>"Folk" <Folk@folk.com> wrote in message >>news:prjjc31rhbi8qhlgqn2es56t0gir6iel2n@4ax.com... >>> I was lucky enough to read that article as well. The nodes stuff is >>> just a carry-over from ONS. The orb is new and sounds like it might >>> help with the end-of-game stalemates often seen in ONS. >>> >>> The "defenders" and "attackers" stuff has more to do with the single >>> player campaign than with online multiplayer. >> >>Thanks for clarifying. I had to read it (the original article) rather >>quickly. I guess the single player is going to get a good treatment this >>time too. > > According to Epic, half of the people that bought UT2004 didn't go > online. They base this on the fact that they know how many ID's are > out there and they can tell when they go online since a player has to > go through the master server first. (I guess they didn't consider the > number of people who installed it, hated it, uninstalled it and didn't > bother to go online). Anyway, due to this "fact", they've decided to > really beef up the single player campaign. So instead of a ladder > like in the previous versions, there is more of a storyline... kind of > like with Gears of War. Does 50% really sound right to you? Most anyone who plays FPS knows that the single player ladder in UT2004 is nothing more than an extended training session for online play. I would think there would be a percentage of "impulse buys" of people who don't know the game, but half? I dunno. Just seems wrong. Maybe it's one guy putting multiple copies on a college LAN or the pirate servers, though I tend to think if someone knows how to pirate a server without a key check, downloading a copy is almost a given. I just don't see half the copies not getting online.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad01.newshosting.com!newshosting.com!130.81.64.211.MISMATCH!cycny01.gnilink.net!hwmnpeer01.lga!news.highwinds-media.com!hw-filter.lga!newsfe02.lga.POSTED!53ab2750!not-for-mail From: "goPostal" <agutgopostal@hotmail.com> Newsgroups: alt.games.unreal.tournament References: <Xns998DABC10AB31damouthsanrrcom@66.250.146.128> <h1v8c39pcerroikdrra1j7ct30hvc1rdr1@4ax.com> <65rac31p5orhsmg8fp555u4ih14rbqq7gi@4ax.com> <bq1hc3lvgrkvrtm7hbuc0ug0cdp0hhbb89@4ax.com> <mc2yi.318$f76.31@newsfe12.lga> <prjjc31rhbi8qhlgqn2es56t0gir6iel2n@4ax.com> <GZoyi.167$8Q4.119@newsfe04.lga> <918kc3lj5ftiiegohabal23d7v776tk5jf@4ax.com> Subject: Re: another annoying thing in UT Lines: 41 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3138 X-RFC2646: Format=Flowed; Original X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3138 Message-ID: <3Ntyi.73$3N2.11@newsfe02.lga> X-Trace: nphhjmdkmllhpdkebaignffdjoaiejclaagoccgonfjciejeikdmcifdpmlpoilkfjphbllligffkedgbbhnhmnehggfopoocblhcfdmhjglbcooffoehcmchgcooekmhgindeflifgphkdl NNTP-Posting-Date: Mon, 20 Aug 2007 21:23:27 MST Date: Mon, 20 Aug 2007 21:23:50 -0700 Bytes: 3199 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit