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Article #190673another annoying thing in UT
From: Daniel Damouth
Date: Wed, 15 Aug 2007 23:53
Date: Wed, 15 Aug 2007 23:53
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1839 bytes
Fighting in an air vehicle vs. the same kind of vehicle. 1) in raptors it's impossible to hit each other with missiles if both drivers know what they're doing, and you're unlikely to hit much with the primary fire, so you just circle around shooting fruitlessly. Then someone decides to go do something useful, but unfortunately the first person to leave the dogfight usually gets hit with a missile or two. In Torlan this situation sometimes arises at the start of the game. Often I try to maneuver myself over the tower and jump out and shoot with the shock rifle (assuming there's a deemer there). 2) there's nothing stupider than two mantas fighting each other. Takes forever and ends up being a waste of everyone's time. If I really need to kill a manta I'll jump out and use other weapons. Otherwise I'll just ignore the manta and go to where I'm needed. 3) two cicadas is probably the most frustrating fight, because they can't maintain the height they can achieve, so both cicadas bob up and down like corks. You can only shoot the other cicada when you're above him, so you spend a lot of time just banging on the spacebar and cursing. Thoughts? -Dan / Tuber
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad01.newshosting.com!newshosting.com!post02.iad01!roadrunner.com!not-for-mail Newsgroups: alt.games.unreal.tournament Subject: another annoying thing in UT From: Daniel Damouth <damouth@san.rr.com> Organization: not much Message-ID: <Xns998DABC10AB31damouthsanrrcom@66.250.146.128> User-Agent: Xnews/2006.08.24 Date: 15 Aug 2007 23:53:04 GMT Lines: 29 NNTP-Posting-Host: 66.27.116.57 X-Complaints-To: abuse@rr.com Bytes: 1705 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit