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Article #36965

Re: THIEF 4 Really is in Production

#36965
From: J.H.
Date: Wed, 29 Apr 2009 18:39
47 lines
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Anders Thulin wrote:
> Trimble Bracegirdle wrote:
> 
>> Only needs a little imagining  to believe it.
> 
>   Not too much -- wasn't it the Montreal studio who made Assassin's Creed?  That
> game struck me as having serious Thief possibilities, except that it wasn't a
> sneaker but an action game. The later parts of the city missions, where the entire
> cities of Damascus, Jerusalem etc were open to the player struck me as reminiscent
> of some of the larger fan missions of Thief , and the roofscape of the cities was
> certainly an echo of 'the thieves highway' mission in Thief 2.  (Indeed, the 'city' of
> T3 was fully there in several versions, and there was even a 'kingdom' that
> connected them with each other, and provided some out-of-city gaming.)
> 
>   The only thing missing was getting into houses (with some mission-oriented
> exceptions) to steal. Pickpocketing thugs had to make up for that. Guards were there,
> and would go for you if your were discovered ... and reasonably intelligently
> at that. Hiding-places were also there, even if they assumed serious brain-damage
> on the part of the guards. But that would be fixable.
> 
>   Oh yes, darkness was missing. Seriously. Sneaking in broad daylight just isn't the
> same thing.
> 
>   Of course AC is adapted to action style, so the roofscape was overdone
> -- but with a little bit of restraint: not *quite* so many pathsways to cross
> from one roof to another, and perhaps fewer routes from the street to the roof
> (in Thief: roof and window) it would make a very nice replacement.  The climbing model
> of AC does in some respect make up for the lack of rope arrows -- the only thing
> is that it's third-person view, but that was probably more to give that sense
> of vertigo when the higher church towers were climbed -- first-person would
> hardly have provided that, admittedly.
> 
>   It would be something of a letdown if Montreal is really working on
> Assassin's Creed 2, which will be called ... Thief's Belief? ... and be
> AC1 with sneaking.
> 
>   But apart from that, I think a Thief built on the AC platform could make
> sense.
> 

to be honest i thought AC was more thief-like than thief 3 was.  t3 was 
a poor imitation of the series.  AC had more goals, more enviornmental 
interaction and most definitely more playability than t3 could have ever 
been.  hiding in broad daylight would have added a multitude of new 
challenges for garett.  not all the time of course but a couple levels.....

if they're serious about t4 they'll use AC as the basis for gameplay.
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From: "J.H." <justaguyhanginout@gmail.com>
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Subject: Re: THIEF 4 Really is in Production
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