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Article #24710Public Praise for William The Taffer (reviews, spoilers)
From: jason... Jason Steele
Date: Mon, 02 Sep 2002 23:52
Date: Mon, 02 Sep 2002 23:52
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6633 bytes
I'm normally very hard to get moved to the point where I feel a need to publically praise. Maybe because I have such high standards or just because I feel I can't say much that hasn't been said before. I mean i've done it for Manse, 7th Crystal, Frobber's Prophecies, but most people already know about those. However i'm now doing it for someone who doesn't seem to have been properly recognized (in my book) and with alot of potential - William The Taffer. It's a review of all of his missions, and will contain major spoilers. If you want the spoiler free version: Play Deceptive Perception (but not if you have heart conditions) And Play A Nights Recourse if you want to laugh at something very absurd yet fun. ;) And of course, what I thought were two really quick but good jokes in Osama Bites The Dust (the barrel, you'll see) and Fight Pub. ***SPOILERZONE*** For if you otherwise aren't planning on playing the missions and just wanted to know why I thought they were cool or why he's worth keeping an eye on in the future, i'll spoil it for you. | | | | | | | | / | / |/ Deceptive Perception is what finally inspired me to have to write - I wont give major spoilers, but it's truly been among the most disturbingly wonderful missions i've ever played. Inverted Manse took a sense of what I would call creeping horror to a whole new level and some genuine startles... certain points in 7th Crystal disturbed me and it also had the most shockingly unexpected jolt i've ever had in any videogame. But the very ending of Deceptive Perception ramped up in such a way and caused such intense panic it was beyond any i'd experienced in Thief before, even the more startling missions i've played... all I can say is G*d D*mn. :) NOT a level for anyone with a heart condition, and yes i'm being completely serious. The whole mission can be played in 5-10 minutes, and I guarantee will be the most intense 5-10 minutes you've ever played. :P It's shortness makes it like a roller coaster ride - able to hold you at that level of intensity. By the way that this one endsIt rates a 10 on KOMAG's site and deserves every bit of it. My biggest comment is "wow, i'd love to see what he could do if he was serious." Ie - a full length, non demo-esque mission, and the story/writing/etc to match. Interestingly enough though, I was considering writing about him even before seeing Deceptive Perception, because of potential talent I saw on the underrated Eye of Rutherford, and even more because of his wonderfully irreverant sense of humor. Here are my mini reviews and comments: EYE OF RUTHERFORD - this is more a demo than a mission because there's not alot to do, hence probably why it only got a 4 (or whatever it was) but actually shows very nice level design in it. Ie - most of the missions ranked between 7-10 are no better - very nice look, feel, attention to detail, quality of textures, and so forth. Expanded to a full size mission with proper story and what not, it would not be lacking for level design at all. The dialogue writing in the beginning is funny too, as is stumbling in and surprising a guard sitting on the toilet. ; P SPACE THIEF - not much in the way of a mission, but simply the idea. Thief... in space. I look out the window and see the stars going by and everything and it just confirms he has a unique sense of humor. ;) OSAMA BITES THE DUST - this is one of the few missions to emit unexpected laughter primarily because of one innovative ***SPOILER*** joke - barrels full of hammerites where you toss out a barrel, it breaks, and left is a hammerite with arms held straight out for a moment (adding to the visual humor, like they came off an assembly line or something) to go attack Osama. Technically it also features an enviromental change I didn't see anywhere else when a bomber flies overhead and blows stuff up. It's more of a demo than a mission, but I loved the humor. FIVE MINUTE THIEVES GUILD - again not necessarily the best level in existance but... you're trying to find something called The Crayman's Liver??!? FIGHT PUB - more absurd humor in a demo, brief parody of Fight Club obviously. SIR LECTOR COMES TO DINE - Hannibal Lector in Thief, more absurdity! But the design of the cabin itself is actually pretty good, most notably the scene of the murder looking exactly like I would expect 5 minutes after someone went psychotic and ate one of the guests with all the guests panicking - things knocked off the table, smears and splatters of blood, and so forth. It showed me he can create the proper mood/scene. NIGHTS RECOURSE - ***SPOILER*** ROFL! This is one of the coolest micro-missions i've played to date, recommended! You're sitting in a modern age house, at your computer, playing Thief, and a noise from burglars alerts you. So you sneak out of your computer room back to your bedroom to grab a staff and are faced with a blaring stereo and zombies to club the sh*t out of who are moving like they're in a bad kung fu movie.. the absurdity of this made me laugh so hard I couldn't fight them the first time, and afterwards had to replay the mission 3 more times for the sheer enjoyment value. So in short, public thanks for the uniquely absurd enjoyment your FM's have provided to me so far (the only other one I can think of in the primarily-humor category is Gonchong's The Alarus Extension), for the wonderful scare and cinematic staging in Deceptive Perception, and for giving me something to hope for and look forward to - if you ever choose to make a full length mission (or heavily participate in the design of) i'm sure it will be a must download and go right into the Best category. And I hope you continue with the wonderful sense of humor you bring to all the less serious missions. Keep up the good work. :) Jason Steele
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!postnews1.google.com!not-for-mail From: jason...@linuxfreemail.com (Jason Steele) Newsgroups: alt.games.thief-dark-project Subject: Public Praise for William The Taffer (reviews, spoilers) Date: 2 Sep 2002 16:52:42 -0700 Organization: http://groups.google.com/ Lines: 128 Message-ID: <166df5f.0209021552.4d87db33@posting.google.com> NNTP-Posting-Host: 66.41.10.181 X-Trace: posting.google.com 1031010762 2657 127.0.0.1 (2 Sep 2002 23:52:42 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: 2 Sep 2002 23:52:42 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit