Article View: alt.games.thief-dark-project
Article #24662Re: First City Bank And Trust - Annex (No Question)
From: Max
Date: Sat, 31 Aug 2002 20:17
Date: Sat, 31 Aug 2002 20:17
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7414 bytes
nightwalker wrote:
>
> Just a note on this one and Eastwater Bank. These are contest missions that
> had to be kept within a very small size limitation. That was specified and
> they weren't allowed to exceed it. Eastwater actually did a bit and it was
> disqualified from some of the categories. There have been 3 sets of
> contests all together and the last one had the smallest allowed area to
> build in. If you want to see lists of the contest entries for the last
> contest, so you know which ones they are, check the Keep of Metal and Gold
> here: http://www.keepofmetalandgold.com/ Look for details on Contest 3,
> down the side of the page. The only missions listed for the first two are
> the winners, but if you'd like a list of the names, I could send them to
> you. They need to be reviewed a little differently, I think, as they are
> created in a very short period of time in a small area, with very little
> chance for betatesting (though I have tested a couple).
.........................................................
Thank you ver much for this clarification. I saw and
dl'd the recent rash of new missions posted ala:
http://thief.math.uh.edu/missions
and have been going through them rather dismissively - This
calls for a new consideration that I'll address in more detail
below.
......................................................................
>
> A lot of these missions were first time attempts, as well, which also makes
> a few of them rather rough, but some are excellent. Have you tried
> Deceptive Perceptions yet? Play it at night, with the lights out and watch
> everything VERY carefully. It's terrific!
............................................
Just played through it and I did enjoy it very much for it's
novelty factor. However - this and quite a few others need to
have an entirely separate category - That of NON mission, or
something similar to differentiate them from what should be
expected in a "Thief Mission" - Here's the short list - many
likely the restricted-size contest variety:
Night's Recourse
Throne Room
Dream Slide
Mind Master
Akenaten's Tomb
The Keeper's are Thirsty
(Including the one you mentioned above)
All could be said to be 'Well Built' - all have a novel or
uniquely interesting quality or feature, but all are missing
integral aspects of the Thief experience (tools, direction,
plot etc)
I feel strongly that a new category should be created to honor
these in their proper light and to separate them from what most
have come to expect of a Thief mission. This would avoid such
confusion and disappointments and give this 'new' form an
adequate stage to be appreciated more fairly. - I believe that
the site builders/organizers would be doing the players and the
builder a great service by making this consideration.
.....................................................................
>
> As for the vault in FCBT- Annex, you can open it. Here's a quote from the
> author on how to do it: (CONTAINS SPOILERS!!)
>
> "Straight from the horse's mouth, so to speak.
>
> The combination for the lock has four stages. If you get confused, pressing
> the small button will reset the lock. The exact combination is...
>
> Middle, Top, Bottom, Middle
.............................
AAARUGH.. Three buttons with a FOUR button combination??
(I must repeat my earlier exclamation - "I
MAKE time for FMs - I don't have time for games)
This is absurd - Why not two buttons with a five
button combination (?) with not even a hint at the
number of presses required - Just how long does
the builder expect me to stand there - like a chimp
at a typewriter - expecting the encyclopedia to
eventually manifest? - No, where the fun ends there
do I also. Certainly such a stone wall in the path
of logical progression for the player should have
been anticipated and avoided.
......................................................................
>
> There is a smaller lock puzzle inside the vault. Just because you can use a
> lockpick in a lock, doesn't mean that that pick will be successful. Try
> always to move forward."
>
> Nightwalker
.............
Hmmm.. I'm afraid you've tossed a wet blanket on a flame
long extinguished - I doubt I'll ever enter the vault and
chalk this one up to 'mission accomplished - by default'. ;]
Thanking you (yet again) ;] for your kind attendance in my
mission madness, and for all your consideration of the above.
~~~~~~~~~~~~~~~~~~~~~~~~ Best Wishes ~~~~~~~~~~~~~~~~~~~~~~~
-Praise The Considerate
-Third Keeper
-(At Large)
- Max -
. .................................................................
>
> "Max" <Third...@Large.net> wrote in message
> news:3D7034EA.78C10250@Large.net...
> > ..................
> >
> >
> > A micro-mini-review for:
> >
> > A micro-mini-mission (ala "The Bank" from T2)
> > Three tiny floors, two guards, one guard-bot.
> > All cleared and left with the puzzle of a vault
> > mechanism in the basement. Tried every possible
> > combination without result.
> >
> > Nicely built and outfitted for it's microscopic
> > size - Though the builder should only expect the
> > same effort from theplayer that was invested in
> > the map - in this case a no-show.
> >
> > My advice - Give us more to work with lest we lose
> > incentive, and thanks for the effort. - As Always:
> > ~~~~~~~~~~~~~~~~~~~~ Best Wishes ~~~~~~~~~~~~~~~~~
> >
> >
> > -Praise The Builder (whenever possible)
> >
> > -Third Keeper
> > -(At Large)
> >
> > - Max -
> > . .............................................................
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!sn-xit-08!supernews.com!newsfeed.news2me.com!newsfeed2.earthlink.net!newsfeed.earthlink.net!stamper.news.pas.earthlink.net!stamper.news.atl.earthlink.net!harp.news.atl.earthlink.net!not-for-mail From: Max <Third...@Large.net> Newsgroups: alt.games.thief-dark-project Subject: Re: First City Bank And Trust - Annex (No Question) Date: Sat, 31 Aug 2002 16:17:51 -0400 Organization: Lantern Cloak & Compass Lines: 144 Message-ID: <3D71246F.90035007@Large.net> References: <3D7034EA.78C10250@Large.net> <ri4c9.239484$f05.13190138@news1.calgary.shaw.ca> NNTP-Posting-Host: 3f.d6.7c.71 Mime-Version: 1.0 X-Server-Date: 31 Aug 2002 20:12:05 GMT X-Mailer: Mozilla 4.7 [en]C-CCK-MCD ezn/n45/72 (Win95; I) X-Accept-Language: en Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit