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Article #203Re: Haunted Cathederal - Serpentyne Torc - where?
From: Michael Veldman
Date: Sat, 09 Jan 1999 00:00
Date: Sat, 09 Jan 1999 00:00
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1654 bytes
Thanks for the info. The big problem with Thief is determining if a wall is climbable or not (height wise). And then being able to do the climb. This sort of thing was so much easier in Tomb Raider. Michael Troels wrote in message <7753tu$4s7q$1...@news-inn.inet.tele.dk>... > >Michael Veldman skrev i meddelelsen <36957...@139.134.5.33>... >>Ok, I've been practically all over the Haunted Cathederal level >>and I can't find the Serpentyne Torc. >> > > >Cross the drawbridge from the south - it's the one you can lower by pressing >red buttons, so normally you'll be entering from the north. Jump on to the >wall near the drawbridge. From here you'll be able to jump onto another >wall, and into a window opening leading to the west that will lead you to >the 'Serpentyle Area'. You may seem to get stuck in there as you will jump >down from some rater steep ledges on your way in, but don't worry, you can >jump onto high ledges if you master the mantling technique: Just jump from a >short distance an hold the the jump button to hold on to the edge. > >good luck, I hope this makes sense... > >Troels > >
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From: "Michael Veldman" <mik...@bigpond.com> Subject: Re: Haunted Cathederal - Serpentyne Torc - where? Date: 1999/01/09 Message-ID: <3696dde5.0@139.134.5.33> X-Deja-AN: 430518515 References: <36957e9a.0@139.134.5.33> <7753tu$4s7q$1@news-inn.inet.tele.dk> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Trace: 9 Jan 1999 14:41:09 +1000, 139.134.129.17 Newsgroups: alt.games.thief-dark-project MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit