Thread View: alt.games.starcraft
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5 total messages
Started by General Fear
Wed, 21 May 2008 02:38
Terran vs Protoss
Author: General Fear
Date: Wed, 21 May 2008 02:38
Date: Wed, 21 May 2008 02:38
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I find this match up the hardest. In the early game, I can attack the Toss with stim pack marines and doctors and do a number on the toss. In the later rounds, I seem to own the Toss because I can drop their shields and nuke the Toss or use battleships. I find the middle game the hardest. If I line up a row of tanks in siege mode the Zealots rush out and take out my tanks. If I am on the way to the enemy camp, a Toss shuttle appears, drops a templar and the templar Psi storms my marines. Boy I hate Psi storms as a terran player. So, how you all beat the Toss as a Terran player. Especially in the middle game.
Re: Terran vs Protoss
Author: TerranZerg Master
Date: Thu, 22 May 2008 02:28
Date: Thu, 22 May 2008 02:28
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On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote: > I find this match up the hardest. In the early game, I can attack the > Toss with stim pack marines and doctors and do a number on the toss. > In the later rounds, I seem to own the Toss because I can drop their > shields and nuke the Toss or use battleships. > > I find the middle game the hardest. If I line up a row of tanks in > siege mode the Zealots rush out and take out my tanks. If I am on the > way to the enemy camp, a Toss shuttle appears, drops a templar and the > templar Psi storms my marines. Boy I hate Psi storms as a terran > player. > > So, how you all beat the Toss as a Terran player. Especially in the > middle game. > So, how you all beat the Toss as a Terran player. Especially in the > middle game. Here is a way to beat them
Re: Terran vs Protoss
Author: TerranZerg Master
Date: Thu, 22 May 2008 02:33
Date: Thu, 22 May 2008 02:33
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On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote: > I find this match up the hardest. In the early game, I can attack the > Toss with stim pack marines and doctors and do a number on the toss. > In the later rounds, I seem to own the Toss because I can drop their > shields and nuke the Toss or use battleships. > > I find the middle game the hardest. If I line up a row of tanks in > siege mode the Zealots rush out and take out my tanks. If I am on the > way to the enemy camp, a Toss shuttle appears, drops a templar and the > templar Psi storms my marines. Boy I hate Psi storms as a terran > player. > > So, how you all beat the Toss as a Terran player. Especially in the > middle game. And as a Terran Fan i have found some ways to win heres how For the line of tanks make sue you have vultures and make them lay mines to hold them for a while and ur tanks can detect them and Zealots destroid psi storms are trickier have air uits to back up your marines or take them by air and transport them to a nearby place to land your units not to close to thier base these are some helpful tips but it may not work just try
Re: Terran vs Protoss
Author: RandoChaos
Date: Wed, 28 May 2008 03:11
Date: Wed, 28 May 2008 03:11
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On May 21, 7:28 pm, "Terran\\Zerg Master" <hunt3r...@gmail.com> wrote: > On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote: > > > I find this match up the hardest. In the early game, I can attack the > > Toss with stim pack marines and doctors and do a number on the toss. > > In the later rounds, I seem to own the Toss because I can drop their > > shields and nuke the Toss or use battleships. > > > I find the middle game the hardest. If I line up a row of tanks in > > siege mode the Zealots rush out and take out my tanks. If I am on the > > way to the enemy camp, a Toss shuttle appears, drops a templar and the > > templar Psi storms my marines. Boy I hate Psi storms as a terran > > player. > > > So, how you all beat the Toss as a Terran player. Especially in the > > middle game. > > So, how you all beat the Toss as a Terran player. Especially in the > > middle game. > > Here is a way to beat them another way to defend ur tanks is to use bunkers with marines "behind them" to take out meele units that get to close as for getting taken out in transit ya use air and have plenty of units lol
Re: Terran vs Protoss
Author: ihatespamandyoumustremov... MuuM...
Date: Wed, 28 May 2008 22:46
Date: Wed, 28 May 2008 22:46
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IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER General Fear <rich...@earthlink.net> DUMPED HIS GHEYE SHIET ON MY COMPUTAR SCREEN!!!!: >I find this match up the hardest. In the early game, I can attack the >Toss with stim pack marines and doctors and do a number on the toss. >In the later rounds, I seem to own the Toss because I can drop their >shields and nuke the Toss or use battleships. > >I find the middle game the hardest. If I line up a row of tanks in >siege mode the Zealots rush out and take out my tanks. If I am on the >way to the enemy camp, a Toss shuttle appears, drops a templar and the >templar Psi storms my marines. Boy I hate Psi storms as a terran >player. Storm and Reavers are just too good against infantry, and if you're relying heavily on them later in the game you're just playing into toss hands. This is the reason why most Terran players skip almost totally infantry except for what is needed for early game cover, and go straight to factory as fast as possible (9supply 10rax 12 gas 16 or 17 factory is the standard I guess, before deviations), and do all their warfare with factory-based based units - Tanks outrange reavers easily, and while storm is still a problem against a good toss player, factory units are generally more resilient to it - Gols and Tanks have high enough HP that they actually can survive it, and vultures are speedy enough that you usually can pull them out before getting totally fried. And vultures are great for sniping enemy templars, as well as generally being a totally awesomely gay annoying unit. > >So, how you all beat the Toss as a Terran player. Especially in the >middle game. Apparently you are not using vultures. Use vultures. They are dirt-cheap, come with 3 mines each, are fast, totally rape zealots and even lardtub-goons if you can get a decent mine surround off, are gay fast and can make runbys into enemy bases for free probe kills. Probably the most cost-efficient support/harrasment unit in the game. Generally, mid-game terrans tend to have 5-6 factories depending on what they're doing, and only 2 of those with add-ons. The rest are, you guessed it, for making vultures. Also, if you can kill Toss players with nukes and battlecruisers you need to play better opponents -_-.
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