🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.starcraft
5 messages
5 total messages Started by General Fear Wed, 21 May 2008 02:38
Terran vs Protoss
#292723
Author: General Fear
Date: Wed, 21 May 2008 02:38
15 lines
1647 bytes

I find this match up the hardest. In the early game, I can attack the
Toss with stim pack marines and doctors and do a number on the toss.
In the later rounds, I seem to own the Toss because I can drop their
shields and nuke the Toss or use battleships.

I find the middle game the hardest. If I line up a row of tanks in
siege mode the Zealots rush out and take out my tanks. If I am on the
way to the enemy camp, a Toss shuttle appears, drops a templar and the
templar Psi storms my marines. Boy I hate Psi storms as a terran
player.

So, how you all beat the Toss as a Terran player. Especially in the
middle game.
Re: Terran vs Protoss
#292725
Author: TerranZerg Master
Date: Thu, 22 May 2008 02:28
18 lines
1945 bytes
On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote:
> I find this match up the hardest. In the early game, I can attack the
> Toss with stim pack marines and doctors and do a number on the toss.
> In the later rounds, I seem to own the Toss because I can drop their
> shields and nuke the Toss or use battleships.
>
> I find the middle game the hardest. If I line up a row of tanks in
> siege mode the Zealots rush out and take out my tanks. If I am on the
> way to the enemy camp, a Toss shuttle appears, drops a templar and the
> templar Psi storms my marines. Boy I hate Psi storms as a terran
> player.
>
> So, how you all beat the Toss as a Terran player. Especially in the
> middle game.

> So, how you all beat the Toss as a Terran player. Especially in the
> middle game.
Here is a way to beat them
Re: Terran vs Protoss
#292727
Author: TerranZerg Master
Date: Thu, 22 May 2008 02:33
23 lines
2251 bytes
On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote:
> I find this match up the hardest. In the early game, I can attack the
> Toss with stim pack marines and doctors and do a number on the toss.
> In the later rounds, I seem to own the Toss because I can drop their
> shields and nuke the Toss or use battleships.
>
> I find the middle game the hardest. If I line up a row of tanks in
> siege mode the Zealots rush out and take out my tanks. If I am on the
> way to the enemy camp, a Toss shuttle appears, drops a templar and the
> templar Psi storms my marines. Boy I hate Psi storms as a terran
> player.
>
> So, how you all beat the Toss as a Terran player. Especially in the
> middle game.

And as a Terran Fan i have found some ways to win heres how
For the line of tanks make sue you have vultures and make them lay
mines to hold them for a while and ur tanks can detect them and
Zealots destroid
psi storms are trickier have air uits to back up your marines or take
them by air and transport them to a nearby place to land your units
not to close to thier base
these are some helpful tips but it may not work just try
Re: Terran vs Protoss
#292730
Author: RandoChaos
Date: Wed, 28 May 2008 03:11
25 lines
2336 bytes
On May 21, 7:28 pm, "Terran\\Zerg Master" <hunt3r...@gmail.com>
wrote:
> On May 20, 7:38 pm, General Fear <rich...@earthlink.net> wrote:
>
> > I find this match up the hardest. In the early game, I can attack the
> > Toss with stim pack marines and doctors and do a number on the toss.
> > In the later rounds, I seem to own the Toss because I can drop their
> > shields and nuke the Toss or use battleships.
>
> > I find the middle game the hardest. If I line up a row of tanks in
> > siege mode the Zealots rush out and take out my tanks. If I am on the
> > way to the enemy camp, a Toss shuttle appears, drops a templar and the
> > templar Psi storms my marines. Boy I hate Psi storms as a terran
> > player.
>
> > So, how you all beat the Toss as a Terran player. Especially in the
> > middle game.
> > So, how you all beat the Toss as a Terran player. Especially in the
> > middle game.
>
> Here is a way to beat them

another way to defend ur tanks is to use bunkers with marines "behind
them" to take out meele units that get to close as for getting taken
out in transit ya use air and have plenty of units lol
Re: Terran vs Protoss
#292736
Author: ihatespamandyoumustremov... MuuM...
Date: Wed, 28 May 2008 22:46
50 lines
3388 bytes
IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER General
Fear <rich...@earthlink.net> DUMPED HIS GHEYE SHIET ON MY COMPUTAR
SCREEN!!!!:
>I find this match up the hardest. In the early game, I can attack the
>Toss with stim pack marines and doctors and do a number on the toss.
>In the later rounds, I seem to own the Toss because I can drop their
>shields and nuke the Toss or use battleships.
>
>I find the middle game the hardest. If I line up a row of tanks in
>siege mode the Zealots rush out and take out my tanks. If I am on the
>way to the enemy camp, a Toss shuttle appears, drops a templar and the
>templar Psi storms my marines. Boy I hate Psi storms as a terran
>player.

Storm and Reavers are just too good against infantry, and if you're
relying heavily on them later in the game you're just playing into
toss hands.
This is the reason why most Terran players skip almost totally
infantry except for what is needed for early game cover, and go
straight to factory as fast as possible (9supply 10rax 12 gas 16 or 17
factory is the standard I guess, before deviations), and do all their
warfare with factory-based based units - Tanks outrange reavers
easily, and while storm is still a problem against a good toss player,
factory units are generally more resilient to it - Gols and Tanks have
high enough HP that they actually can survive it, and vultures are
speedy enough that you usually can pull them out before getting
totally fried. And vultures are great for sniping enemy templars, as
well as generally being a totally awesomely gay annoying unit.


>
>So, how you all beat the Toss as a Terran player. Especially in the
>middle game.
Apparently you are not using vultures. 

Use vultures. 

They are dirt-cheap, come with 3 mines each, are fast, totally rape
zealots and even lardtub-goons if you can get a decent mine surround
off, are gay fast and can make runbys into enemy bases for free probe
kills. Probably the most cost-efficient support/harrasment unit in the
game.

 Generally, mid-game terrans tend to have 5-6 factories depending on
what they're doing, and only 2 of those with add-ons. The rest are,
you guessed it, for making vultures.


Also, if you can kill Toss players with nukes and battlecruisers you
need to play better opponents -_-.
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads