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Article #292736

Re: Terran vs Protoss

#292736
From: ihatespamandyoumustremov... MuuM...
Date: Wed, 28 May 2008 22:46
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IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER General
Fear <rich...@earthlink.net> DUMPED HIS GHEYE SHIET ON MY COMPUTAR
SCREEN!!!!:
>I find this match up the hardest. In the early game, I can attack the
>Toss with stim pack marines and doctors and do a number on the toss.
>In the later rounds, I seem to own the Toss because I can drop their
>shields and nuke the Toss or use battleships.
>
>I find the middle game the hardest. If I line up a row of tanks in
>siege mode the Zealots rush out and take out my tanks. If I am on the
>way to the enemy camp, a Toss shuttle appears, drops a templar and the
>templar Psi storms my marines. Boy I hate Psi storms as a terran
>player.

Storm and Reavers are just too good against infantry, and if you're
relying heavily on them later in the game you're just playing into
toss hands.
This is the reason why most Terran players skip almost totally
infantry except for what is needed for early game cover, and go
straight to factory as fast as possible (9supply 10rax 12 gas 16 or 17
factory is the standard I guess, before deviations), and do all their
warfare with factory-based based units - Tanks outrange reavers
easily, and while storm is still a problem against a good toss player,
factory units are generally more resilient to it - Gols and Tanks have
high enough HP that they actually can survive it, and vultures are
speedy enough that you usually can pull them out before getting
totally fried. And vultures are great for sniping enemy templars, as
well as generally being a totally awesomely gay annoying unit.


>
>So, how you all beat the Toss as a Terran player. Especially in the
>middle game.
Apparently you are not using vultures. 

Use vultures. 

They are dirt-cheap, come with 3 mines each, are fast, totally rape
zealots and even lardtub-goons if you can get a decent mine surround
off, are gay fast and can make runbys into enemy bases for free probe
kills. Probably the most cost-efficient support/harrasment unit in the
game.

 Generally, mid-game terrans tend to have 5-6 factories depending on
what they're doing, and only 2 of those with add-ons. The rest are,
you guessed it, for making vultures.


Also, if you can kill Toss players with nukes and battlecruisers you
need to play better opponents -_-.
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From: ihatespamandyoumustremov...@mbnet.fi (MuuMiMan)
Newsgroups: alt.games.starcraft
Subject: Re: Terran vs Protoss
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