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Article #292993

Re: SC2 impressions

#292993
From: Byers
Date: Sun, 21 Mar 2010 21:26
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On Sun, 21 Mar 2010 17:03:13 +0200,
ihatespamandyoumustremov...@mbnet.fi (MuuMiMan)
wrote:

>I don't know if it's just the early metagame or what, but SC2 seems
>very "all-in". You lose a battle, you lose the game, since due to the
>new gay mechanics the defender's advantage is almost non-existant.
>
>I also feel the Tier 1.5 units (roaches/Marauders) are ridiculously
>strong for what they are and end up dictating the early gameplay too
>much with their presence. There's not that much variation in BOs
>currently, hopefully that changes as the game evolves & gets patched.
>
>Stalkers are made of paper and fucking suck. Templar tech being split
>to two buildings sucks cock. Storm is useless, looks cool but does
>like 5 damage and hits in an area smaller than the nail of my thumb
>:v. Archons are terrible and not good against anything, (then again so
>are ultras too). Toss anti-air sucks fucking cocks.
>
>Chrono boost is super cool. So is that Sentry thingy with its
>forcefield thing. Colossus is pretty neat except gets raped pretty
>easily if you're not careful. Nerf immortals and move them to the
>gateway instead of robo plz kthx.
>
>
>Also, this thing barely fucking runs on my computer. I'm playing with
>everything way down :v

In conclusion, Protoss is lame.

The game makes my framerate drop too if there's a ton of crap on the
screen at the same time. Then again I'm playing on (almost) max
settings.
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From: Byers <mrby...@gmail.com>
Newsgroups: alt.games.starcraft
Subject: Re: SC2 impressions
Date: Sun, 21 Mar 2010 22:26:56 +0100
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