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Article #292993Re: SC2 impressions
From: Byers
Date: Sun, 21 Mar 2010 21:26
Date: Sun, 21 Mar 2010 21:26
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2637 bytes
On Sun, 21 Mar 2010 17:03:13 +0200, ihatespamandyoumustremov...@mbnet.fi (MuuMiMan) wrote: >I don't know if it's just the early metagame or what, but SC2 seems >very "all-in". You lose a battle, you lose the game, since due to the >new gay mechanics the defender's advantage is almost non-existant. > >I also feel the Tier 1.5 units (roaches/Marauders) are ridiculously >strong for what they are and end up dictating the early gameplay too >much with their presence. There's not that much variation in BOs >currently, hopefully that changes as the game evolves & gets patched. > >Stalkers are made of paper and fucking suck. Templar tech being split >to two buildings sucks cock. Storm is useless, looks cool but does >like 5 damage and hits in an area smaller than the nail of my thumb >:v. Archons are terrible and not good against anything, (then again so >are ultras too). Toss anti-air sucks fucking cocks. > >Chrono boost is super cool. So is that Sentry thingy with its >forcefield thing. Colossus is pretty neat except gets raped pretty >easily if you're not careful. Nerf immortals and move them to the >gateway instead of robo plz kthx. > > >Also, this thing barely fucking runs on my computer. I'm playing with >everything way down :v In conclusion, Protoss is lame. The game makes my framerate drop too if there's a ton of crap on the screen at the same time. Then again I'm playing on (almost) max settings.
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