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Article #292992

Re: SC2 impressions

#292992
From: ihatespamandyoumustremov... MuuM...
Date: Sun, 21 Mar 2010 15:03
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IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER Byers
<mrby...@gmail.com> DUMPED HIS GHEYE SHIET ON MY COMPUTAR
SCREEN!!!!:
>Impressions from playing the cracked beta vs shitty AIs:
>
>It's very very similar to SC1.
>They removed a lot of the crazy overpowered crap from the earlier
>gameplay vids.
>Terran have cool music.
>There's a crapload of harassment units and spells.
>Reapers are annoying as fuck.
>Orange crystal nodes are stupid.
>Zerg units look cool.
>Protoss is still a kiddie race.
>Slightly more map style variation.
>
>Hmm, that's all I can think of. Agree/disagree?


I don't know if it's just the early metagame or what, but SC2 seems
very "all-in". You lose a battle, you lose the game, since due to the
new gay mechanics the defender's advantage is almost non-existant.

I also feel the Tier 1.5 units (roaches/Marauders) are ridiculously
strong for what they are and end up dictating the early gameplay too
much with their presence. There's not that much variation in BOs
currently, hopefully that changes as the game evolves & gets patched.

Stalkers are made of paper and fucking suck. Templar tech being split
to two buildings sucks cock. Storm is useless, looks cool but does
like 5 damage and hits in an area smaller than the nail of my thumb
:v. Archons are terrible and not good against anything, (then again so
are ultras too). Toss anti-air sucks fucking cocks.

Chrono boost is super cool. So is that Sentry thingy with its
forcefield thing. Colossus is pretty neat except gets raped pretty
easily if you're not careful. Nerf immortals and move them to the
gateway instead of robo plz kthx.


Also, this thing barely fucking runs on my computer. I'm playing with
everything way down :v
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From: ihatespamandyoumustremov...@mbnet.fi (MuuMiMan)
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Subject: Re: SC2 impressions
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