🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.starcraft
Article #292480

Re: Can't host a game on Battlenet

#292480
From: Luc The Perverse
Date: Fri, 24 Aug 2007 05:04
52 lines
2905 bytes
General Fear wrote:
> On Aug 13, 9:23 pm, Luc The Perverse
> <ataylor_no_spa_am@_letterC_solutions.n3t> wrote:
>> MuuMiMan wrote:
>>> IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER General
>>> Fear <rich...@earthlink.net> DUMPED HIS GHEYE SHIET ON MY COMPUTAR
>>> SCREEN!!!!:
>>>> I have a Firewall. I also have cable modem. For whatever reason, I
>>>> can't host a game on Battlenet.
>>>> My friends will be on the phone and say "I can't see you."
>>>> Anyone here encountered this problem?
>>> If he's looking for the game in the game list... Don't. Just type the
>>> name/password into the respective boxes and hit OK.
>>> And yeah, like Chris said, if you're doing NAT you need to make sure
>>> to forward ports 6112-6118 (? or something. Might have been WC3) in
>>> both directions, TCP and UDP, I think.
>> For all blizzard games it is 6112 default.
>>
>> Where you are getting confused is that War III has a customizable game
>> port - so you would forward one of each 6112, 6113 . . .  to each
>> computer on your lan.
>>
>> SC will receive and transmit on any of the ports 6112 - 6118 but it
>> first has to receive a UDP packet on that port to start it.  It is
>> possible to set this up using a linux box for routing or certain
>> advanced box routers.
>>
>> I imagine it is theoretically possible to setup the mapping from a
>> firewall like program on the client computer - but AFAIK, no such
>> application has been made.
>>
>> --
>> LTP
>>
>> :)
> 
> Thanks for the reply.
> 
> I had the windows Firewall on. As a test I turned it off. I also have
> PC illin software. I turned that Firewall off. I was then able to
> host.
> 
> Understand that I am not that good with PCs. How then do I forward
> incoming UDP packets?
> 
If you can host a game (not join - but actually host) then you are fine 
already.

--
LTP

:)
Technical Details
Message-ID: <ud52q4-vjf.ln1@loki.cmears.id.au>
Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!news.glorb.com!sn-xt-sjc-04!sn-xt-sjc-08!sn-post-sjc-01!supernews.com!corp.supernews.com!loki.cmears.id.au!news
References: <1186971937.923520.119220@o61g2000hsh.googlegroups.com> <bpm1c31vmm3d8l9826uv9h9bqobvn5sdsd@4ax.com> <8qc7p4-mku.ln1@loki.cmears.id.au> <1187640627.183447.187930@o80g2000hse.googlegroups.com>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!news.glorb.com!sn-xt-sjc-04!sn-xt-sjc-08!sn-post-sjc-01!supernews.com!corp.supernews.com!loki.cmears.id.au!news
From: Luc The Perverse <ataylor_no_spa_am@_letterC_solutions.n3t>
Newsgroups: alt.games.starcraft
Subject: Re: Can't host a game on Battlenet
Date: Thu, 23 Aug 2007 22:04:14 -0700
Organization: Posted via Supernews, http://www.supernews.com
Message-ID: <ud52q4-vjf.ln1@loki.cmears.id.au>
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.8.0.13pre) Gecko/20070505 Iceape/1.0.9 (Debian-1.0.10~pre070720-0etch3+lenny1)
MIME-Version: 1.0
References: <1186971937.923520.119220@o61g2000hsh.googlegroups.com>   <bpm1c31vmm3d8l9826uv9h9bqobvn5sdsd@4ax.com>   <8qc7p4-mku.ln1@loki.cmears.id.au> <1187640627.183447.187930@o80g2000hse.googlegroups.com>
In-Reply-To: <1187640627.183447.187930@o80g2000hse.googlegroups.com>
X-Complaints-To: ab...@supernews.com
Lines: 52
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit