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Article #292479

Re: Can't host a game on Battlenet

#292479
From: General Fear
Date: Mon, 20 Aug 2007 20:10
48 lines
2938 bytes
On Aug 13, 9:23 pm, Luc The Perverse
<ataylor_no_spa_am@_letterC_solutions.n3t> wrote:
> MuuMiMan wrote:
> > IN TEH PALECE KNOWEN AS alt.games.starcraft, TEH FAGGORTER General
> > Fear <rich...@earthlink.net> DUMPED HIS GHEYE SHIET ON MY COMPUTAR
> > SCREEN!!!!:
> >> I have a Firewall. I also have cable modem. For whatever reason, I
> >> can't host a game on Battlenet.
>
> >> My friends will be on the phone and say "I can't see you."
>
> >> Anyone here encountered this problem?
>
> > If he's looking for the game in the game list... Don't. Just type the
> > name/password into the respective boxes and hit OK.
>
> > And yeah, like Chris said, if you're doing NAT you need to make sure
> > to forward ports 6112-6118 (? or something. Might have been WC3) in
> > both directions, TCP and UDP, I think.
>
> For all blizzard games it is 6112 default.
>
> Where you are getting confused is that War III has a customizable game
> port - so you would forward one of each 6112, 6113 . . .  to each
> computer on your lan.
>
> SC will receive and transmit on any of the ports 6112 - 6118 but it
> first has to receive a UDP packet on that port to start it.  It is
> possible to set this up using a linux box for routing or certain
> advanced box routers.
>
> I imagine it is theoretically possible to setup the mapping from a
> firewall like program on the client computer - but AFAIK, no such
> application has been made.
>
> --
> LTP
>
> :)

Thanks for the reply.

I had the windows Firewall on. As a test I turned it off. I also have
PC illin software. I turned that Firewall off. I was then able to
host.

Understand that I am not that good with PCs. How then do I forward
incoming UDP packets?
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From: General Fear <rich...@earthlink.net>
Newsgroups: alt.games.starcraft
Subject: Re: Can't host a game on Battlenet
Date: Mon, 20 Aug 2007 13:10:27 -0700
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