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Article #292163

Re: STARCRAFT 2 is being shown, NOW

#292163
From: Luc The Perverse
Date: Wed, 30 May 2007 14:09
41 lines
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"Thomas J. Boschloo" <nos...@hccnet.nl> wrote in message 
news:465d523b$0$23203$e4fe514c@dreader11.news.xs4all.nl...
> Luc The Perverse wrote:
>> "Thomas J. Boschloo" <nos...@hccnet.nl> wrote in message
>> news:465be929$0$5520$e4fe514c@dreader13.news.xs4all.nl...
>>> Luc The Perverse wrote:
>>> [snip]
>>>> I do think it is silly that they spent so muh time making War III 3D -
>>>> and
>>>> then people play it from the default view angle just like SC anyway - 
>>>> but
>>>> it
>>>> was nice for the non cinematic "talking scenes" throughout the 
>>>> mission -
>>>> and
>>>> I guess they needed practice making 3D game to get SC 2 right
>>> With 2D it seems harder to me to get the shadows right.
>>>
>>> These days I want shadows and light effects in my games :-)
>>>
>>> Like 'uh oh, long shadow as the mushroom cloud is still low to the
>>> surface, then extreme brightness, seems someone set me up the bomb!'
>>> (just using my imagination here)
>>>
>>> Thomas
>>
>> Of course the shadows aren't going to be right . .  you know what . .
>> nevermind.
>>
>> I'm sure SC2 will be better for you
>
> Plus that animated polygon objects scale better than sprites :-) Now
> that should also make some sense to you in this age of fixed resolution
> flat screen monitors.

It always made sense.   3D is better than 2D - it just takes more work

--
LTP

:) 
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From: "Luc The Perverse" <sll_noSpamli...@cc.usu.edu>
Newsgroups: alt.games.starcraft,alt.games.warcraft
Subject: Re: STARCRAFT 2 is being shown, NOW
Date: Wed, 30 May 2007 07:09:07 -0700
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