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Article #290959Re: A real thread about Terran.
From: MuuMiMan
Date: Tue, 06 Jun 2006 13:26
Date: Tue, 06 Jun 2006 13:26
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3168 bytes
On Tue, 06 Jun 2006 17:53:40 +1200, Marsh_lion <marsh...@SPAMparadise.net.nz> wrote: >As mentioned - it's for defending as opposed to attacking. I don't wall >in as a general rule, so find bunkers very handy in making my defenses >last until re-enforcements arrive (you mentioned about Terrans movement >speed earlier). > Never said they weren't of use, but at start you want to seriously cut down all extra costs and channel your money into something that allows you to take control of the game. If you don't need the bunker until 5 minutes later, don't build the bunker until 5 minutes later - That extra 100 minerals is going to allow you to start building your factory ~15 seconds earlier, for example. >> Also, Zealots are small and scouts are large. Only medium-sized air >> unit is the Corsair. >> >I could have sworn otherwise (put a marine and a zealot in a dropship to >see what I mean). Ah, I see. While it initially may appear otherwise, the size units take in transports has no correlation to their damage "size" modifier (eg, Goliaths are large, but you can still cram 4 of them into a dropship, etc). >What's easier to do - Get vultures through a chock point, or get wraiths >to avoid a chock point? OK dropships can help vultures, but are easy >prey for any anti-air (I'd consider anything else too slow). > Given the choice, I'd rather drop 4 vultures with mines than use a pack of wraiths :p. Also, if there's AA and/or you're spotted, your wraith attack would be equally screwed. Vultures kill peons a fuckton faster than wraiths, and tricking would-be exterminators to run into the mines you lay all over the place can end up being costly for your enemy ;-). Of course, both assaults are for naught if he has as much as 1 cannon in the peon line... >You've also got to remember, that knowing the map can be a huge >advantage. Not only do you have to adjust your tactics for who you are >playing against, you have to adjust for the map. A map like bloodbath >requires considerably different tactic's to a map like the killing fields. Yes. I never play a previously unknown map with unknown people.
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!news.glorb.com!feeder1.news.jippii.net!reader1.news.jippii.net!53ab2750!not-for-mail From: MuuMiMan <sp...@wellcome.org> Newsgroups: alt.games.starcraft Subject: Re: A real thread about Terran. Message-ID: <430b82tihsl00dktpmaaqmlkmi1alnl8lk@4ax.com> References: <1149142097.847182.196300@j55g2000cwa.googlegroups.com> <448116a4$1@clear.net.nz> <j2o382dv3r4937qtc5bp4l8lj52srm6s98@4ax.com> <44837a3b$1@clear.net.nz> <ssv6821ou0k5fladd6t7367r5j55t2fn1h@4ax.com> <44851850$1@clear.net.nz> X-Newsreader: Forte Free Agent 3.3/32.846 MIME-Version: 1.0 Lines: 50 Date: Tue, 06 Jun 2006 16:26:17 +0300 NNTP-Posting-Host: 84.230.77.114 X-Complaints-To: newsm...@saunalahti.com X-Trace: reader1.news.jippii.net 1149599888 84.230.77.114 (Tue, 06 Jun 2006 16:18:08 EEST) NNTP-Posting-Date: Tue, 06 Jun 2006 16:18:08 EEST Organization: Saunalahti Customer Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit