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Thread View: alt.games.quake3
4 messages
4 total messages Started by Chippy Sun, 24 Jan 1999 00:00
Melêe Weapons
#83
Author: Chippy
Date: Sun, 24 Jan 1999 00:00
7 lines
1007 bytes
I've been reading about Q3 in a magazine. Aparrantly there are going to be
some close combat weapons included aswell such as the Axe, Mace, Swords.

Wouldn't these with all the energy based weapons such as the Plasma Rifle
make it badly themed like Quake1 or wouldn't this matter in a Multiplayer
game? The game seems to switch from medieval looking to organic looking
places with spotlights placed all over the place.
Re: Melêe Weapons
#84
Author: peen
Date: Mon, 25 Jan 1999 00:00
18 lines
1046 bytes
Personally I think mel�e weapons are bad for multiplayer, with everyone
moving so much it'd be difficult to hit, impossible when fighting someone
with a ranged weapon...




>I've been reading about Q3 in a magazine. Aparrantly there are going to be
>some close combat weapons included aswell such as the Axe, Mace, Swords.
>
>Wouldn't these with all the energy based weapons such as the Plasma Rifle
>make it badly themed like Quake1 or wouldn't this matter in a Multiplayer
>game? The game seems to switch from medieval looking to organic looking
>places with spotlights placed all over the place.
>
>
>
>
Re: Melêe Weapons
#85
Author: Sylvia Eaton
Date: Thu, 28 Jan 1999 00:00
9 lines
1005 bytes
Yeah, but it's a great laugh having a scrap one-on-one.....with both of you
using melee weapons.

S

peen wrote in message <78ia4a$3uo$1...@news.cybercity.dk>...
>Personally I think mel�e weapons are bad for multiplayer, with everyone
>moving so much it'd be difficult to hit, impossible when fighting someone
>with a ranged weapon...
Re: Melêe Weapons
#86
Author: Shadow King
Date: Thu, 28 Jan 1999 00:00
16 lines
1082 bytes
yeah, so
U got something against the axe in Quake1 ??
Or what, would u prefer to have some other crappy laser weapon?

Chippy wrote in message <78g3he$ipt$1...@infoserv.netkonect.net>...
>I've been reading about Q3 in a magazine. Aparrantly there are going to be
>some close combat weapons included aswell such as the Axe, Mace, Swords.
>
>Wouldn't these with all the energy based weapons such as the Plasma Rifle
>make it badly themed like Quake1 or wouldn't this matter in a Multiplayer
>game? The game seems to switch from medieval looking to organic looking
>places with spotlights placed all over the place.
>
>
>
>
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