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Article #84Re: Melêe Weapons
From: peen
Date: Mon, 25 Jan 1999 00:00
Date: Mon, 25 Jan 1999 00:00
18 lines
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1046 bytes
Personally I think mel�e weapons are bad for multiplayer, with everyone moving so much it'd be difficult to hit, impossible when fighting someone with a ranged weapon... >I've been reading about Q3 in a magazine. Aparrantly there are going to be >some close combat weapons included aswell such as the Axe, Mace, Swords. > >Wouldn't these with all the energy based weapons such as the Plasma Rifle >make it badly themed like Quake1 or wouldn't this matter in a Multiplayer >game? The game seems to switch from medieval looking to organic looking >places with spotlights placed all over the place. > > > >
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From: "peen" <a@a.a> Subject: Re: Melêe Weapons Date: 1999/01/25 Message-ID: <78ia4a$3uo$1@news.cybercity.dk> X-Deja-AN: 436753867 References: <78g3he$ipt$1@infoserv.netkonect.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: CyberCity Internet Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit