Thread View: alt.games.quake3
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Started by Skybuck Flying
Sun, 03 Jul 2011 07:47
Possible precision issue with gaming in general.
Author: Skybuck Flying
Date: Sun, 03 Jul 2011 07:47
Date: Sun, 03 Jul 2011 07:47
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1937 bytes
Hello, Perhaps there is a possible precision issue with gaming in general, but I am not sure. The mouse cursor moves with pixels per inch. If the screen resolution is doubled from 800x600 to 1600x1200 then the precision with which quakers would shoot is double as precise. If the resolution is switched back then it's twice as worse as it was in high resolution. However the mouse resolution is still the same, so one could argue that this is an unfair and unnecessary adventage for gamers with higher resolution monitors. Also it creates a little problem for gamers switching resolution, they are used to a certain cursor precision. So I wonder if Quake 3 compensates for this ??? Is the mouse cursor/speed "resolution indepedent" or not ? ;) Bye, Skybuck.
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