Thread View: alt.games.quake3
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Started by Miss Understanding
Tue, 13 Sep 2005 08:10
Q3 - Scripts
Author: Miss Understanding
Date: Tue, 13 Sep 2005 08:10
Date: Tue, 13 Sep 2005 08:10
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I placed a script in my config file (one that cycles through the rail colours), saved the file and went into the game. The script worked fine - and I was pleased with it. I then went in to put in a script to cycle the rocket launcher and rail gun - and found that the rail colour script was gone - and a test of play verified that the script was not longer working. In fact, I can place as many scripts as I want into the config file, they seem to work fine for the first time that I play the game, but they are gone the next time I start the game.. Does anyone know why or how? TIA - -- M Blessed are the geek, for they shall inherit the Earth.
Re: Q3 - Scripts
Author: pop
Date: Tue, 13 Sep 2005 12:52
Date: Tue, 13 Sep 2005 12:52
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you need to put them in a file named: autoexec.cfg (in the same directory as config.cfg) - the config.cfg file is rewritten each time Q3 exits. -- pop is Mark Doing nothing makes me tired 'cause I can't take a break. -- "Miss Understanding" <merliina_x@yahoo.com> wrote in message news:43268899$0$12682$5a62ac22@per-qv1-newsreader-01.iinet.net.au... >I placed a script in my config file (one that cycles through the rail > colours), saved the file and went into the game. The script worked fine - > and I was pleased with it. > > I then went in to put in a script to cycle the rocket launcher and rail > gun - and found that the rail colour script was gone - and a test of play > verified that the script was not longer working. > > In fact, I can place as many scripts as I want into the config file, they > seem to work fine for the first time that I play the game, but they are > gone > the next time I start the game.. Does anyone know why or how? > > TIA - > > -- > M > > Blessed are the geek, for they shall inherit the Earth. > >
Re: Q3 - Scripts
Author: Miss Understanding
Date: Tue, 13 Sep 2005 13:03
Date: Tue, 13 Sep 2005 13:03
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"pop" <p_o_p@hotmail.com> wrote in message news:8YzVe.7984$S26.1798@tornado.texas.rr.com... > you need to put them in a file named: autoexec.cfg (in the same directory as > config.cfg) - the config.cfg file is rewritten each time Q3 exits. > > -- > pop is Mark > Doing nothing makes me tired 'cause I can't take a break. Ahh- thanks pop =- makes sense. -- M Blessed are the geek, for they shall inherit the Earth.
Re: Q3 - Scripts
Author: sittingduck
Date: Tue, 13 Sep 2005 16:11
Date: Tue, 13 Sep 2005 16:11
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Miss Understanding wrote: >> you need to put them in a file named: autoexec.cfg (in the same directory > as >> config.cfg) - the config.cfg file is rewritten each time Q3 exits. >> >> -- >> pop is Mark >> Doing nothing makes me tired 'cause I can't take a break. > > Ahh- thanks pop =- makes sense. You may have to re-exec it for different mods too... If you play a mod and notice things are not working right, drop the console and type: /exec autoexec.cfg that will also work for any cfg you have in baseq3, some configs you might not want in autoexec.cfg. Instead, bind a key to execute it. Put something like: bind x exec railcolor.cfg into the autoexec. I have some examples here: http://huckit.net/croak/misc/configs/
Re: Q3 - Scripts
Author: Miss Understanding
Date: Wed, 14 Sep 2005 08:57
Date: Wed, 14 Sep 2005 08:57
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"sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message news:Xns96D05D750EECDduckrulestheuniverse@news.easynews.com... > Miss Understanding wrote: > > >> you need to put them in a file named: autoexec.cfg (in the same directory > > as > >> config.cfg) - the config.cfg file is rewritten each time Q3 exits. > >> > >> -- > >> pop is Mark > >> Doing nothing makes me tired 'cause I can't take a break. > > > > Ahh- thanks pop =- makes sense. > > You may have to re-exec it for different mods too... If you play a mod and > notice things are not working right, drop the console and type: > /exec autoexec.cfg > that will also work for any cfg you have in baseq3, some configs you might > not want in autoexec.cfg. Instead, bind a key to execute it. Put something > like: > bind x exec railcolor.cfg > into the autoexec. I have some examples here: > http://huckit.net/croak/misc/configs/ Thanks Sittingduck - I see you have a demo there of your own too.. 8-) I should say that I made an error in my post though - I was able to get the script to change from rail to rocket working (thanks all!) - but not the rail color changer - it says it does not recognise the command 'color'. Can someone have a look at it? http://www.planetquake.com/thebind/scripts.shtml I know its just a vanity thing, but i think it would add to the fun of the game to see different colored rails shooting across the sky.... - -- M
Re: Q3 - Scripts
Author: Dre
Date: Thu, 13 Oct 2005 01:48
Date: Thu, 13 Oct 2005 01:48
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"Miss Understanding" <merliina_x@yahoo.com> wrote in message news:4327e51f$0$12651$5a62ac22@per-qv1-newsreader-01.iinet.net.au... > "sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message > news:Xns96D05D750EECDduckrulestheuniverse@news.easynews.com... > > Miss Understanding wrote: > > > > >> you need to put them in a file named: autoexec.cfg (in the same > directory > > > as > > >> config.cfg) - the config.cfg file is rewritten each time Q3 exits. > > >> > > >> -- > > >> pop is Mark > > >> Doing nothing makes me tired 'cause I can't take a break. > > > > > > Ahh- thanks pop =- makes sense. > > > > You may have to re-exec it for different mods too... If you play a mod and > > notice things are not working right, drop the console and type: > > /exec autoexec.cfg > > that will also work for any cfg you have in baseq3, some configs you might > > not want in autoexec.cfg. Instead, bind a key to execute it. Put something > > like: > > bind x exec railcolor.cfg > > into the autoexec. I have some examples here: > > http://huckit.net/croak/misc/configs/ > > Thanks Sittingduck - I see you have a demo there of your own too.. 8-) > > I should say that I made an error in my post though - I was able to get the > script to change from rail to rocket working (thanks all!) - but not the > rail color changer - it says it does not recognise the command 'color'. Can > someone have a look at it? > http://www.planetquake.com/thebind/scripts.shtml > > I know its just a vanity thing, but i think it would add to the fun of the > game to see different colored rails shooting across the sky.... - > > -- > M > Your not wrong, that sound wicked. Is there any chance I could take a peek at that rail colour script??? Cheers Dre
Re: Q3 - Scripts
Author: Miss Understanding
Date: Thu, 13 Oct 2005 09:47
Date: Thu, 13 Oct 2005 09:47
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"Dre" <blah@somewhere.com> wrote in message news:434dbd03$1@patrick.nettas.net... <snip> > > I should say that I made an error in my post though - I was able to get > the > > script to change from rail to rocket working (thanks all!) - but not the > > rail color changer - it says it does not recognise the command 'color'. > Can > > someone have a look at it? > > http://www.planetquake.com/thebind/scripts.shtml > > > > I know its just a vanity thing, but i think it would add to the fun of the > > game to see different colored rails shooting across the sky.... - > > > > -- > > M > > > Your not wrong, that sound wicked. Is there any chance I could take a peek > at that rail colour script??? > > Cheers Dre Yup - its on the link Doc - but here it is for others too - Name: Rail Rainbow Author: Essobie Description: This one flips through the different colors of the railgun...Taste the Rainbow! Instructions: Put the text below into your config replacing 'x' with the button of your choice. // Rail Rainbow // ============ set rail0 "color 0; set rrail vstr rail1" set rail1 "color 1; set rrail vstr rail2" set rail2 "color 2; set rrail vstr rail3" set rail3 "color 3; set rrail vstr rail4" set rail4 "color 4; set rrail vstr rail5" set rail5 "color 5; set rrail vstr rail6" set rail6 "color 6; set rrail vstr rail0" vstr rail0 set rrail vstr rail0 bind x "weapon 7; vstr rrail" The problem I found was that it gave me an error for the command 'color'... not sure if someone can do something with it.. -- M Blessed are the geek, for they shall inherit the Earth.
Re: Q3 - Scripts
Author: Baked
Date: Thu, 13 Oct 2005 16:25
Date: Thu, 13 Oct 2005 16:25
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On Thu, 13 Oct 2005 19:47:20 +1000, "Miss Understanding" <merliina_x@yahoo.com> wrote: >The problem I found was that it gave me an error for the command 'color'... >not sure if someone can do something with it.. I think Id changed the syntax in one of the later patches that gave you the ability to change the core and spiral colors independently. Mighta been color1 and color2, been so long I cant recall.
Re: Q3 - Scripts
Author: Dre
Date: Fri, 14 Oct 2005 02:34
Date: Fri, 14 Oct 2005 02:34
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"Miss Understanding" <merliina_x@yahoo.com> wrote in message news:434e2bdb$0$13965$5a62ac22@per-qv1-newsreader-01.iinet.net.au... > "Dre" <blah@somewhere.com> wrote in message > news:434dbd03$1@patrick.nettas.net... > > <snip> > > > I should say that I made an error in my post though - I was able to get > > the > > > script to change from rail to rocket working (thanks all!) - but not the > > > rail color changer - it says it does not recognise the command 'color'. > > Can > > > someone have a look at it? > > > http://www.planetquake.com/thebind/scripts.shtml > > > > > > I know its just a vanity thing, but i think it would add to the fun of > the > > > game to see different colored rails shooting across the sky.... - > > > > > > -- > > > M > > > > > Your not wrong, that sound wicked. Is there any chance I could take a > peek > > at that rail colour script??? > > > > Cheers Dre > > Yup - its on the link Doc - but here it is for others too - > > Name: Rail Rainbow > Author: Essobie > Description: This one flips through the different colors of the > railgun...Taste the Rainbow! > Instructions: Put the text below into your config replacing 'x' with the > button of your choice. > > > // Rail Rainbow > // ============ > set rail0 "color 0; set rrail vstr rail1" > set rail1 "color 1; set rrail vstr rail2" > set rail2 "color 2; set rrail vstr rail3" > set rail3 "color 3; set rrail vstr rail4" > set rail4 "color 4; set rrail vstr rail5" > set rail5 "color 5; set rrail vstr rail6" > set rail6 "color 6; set rrail vstr rail0" > vstr rail0 > set rrail vstr rail0 > bind x "weapon 7; vstr rrail" > > The problem I found was that it gave me an error for the command 'color'... > not sure if someone can do something with it.. > > -- > M > > Blessed are the geek, for they shall inherit the Earth. > > Hey thanks heaps! I'll go have a play, been ages since I fired up Quake 3 (cant wait for Q4!) Cheers Dre
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