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Article #285678

Re: Q3 - Scripts

#285678
From: Miss Understanding
Date: Wed, 14 Sep 2005 08:57
38 lines
2585 bytes
"sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message
news:Xns96D05D750EECDduckrulestheuniverse@news.easynews.com...
> Miss Understanding wrote:
>
> >> you need to put them in a file named: autoexec.cfg (in the same
directory
> > as
> >> config.cfg) - the config.cfg file is rewritten each time Q3 exits.
> >>
> >> -- 
> >> pop is Mark
> >> Doing nothing makes me tired 'cause I can't take a break.
> >
> > Ahh- thanks pop =- makes sense.
>
> You may have to re-exec it for different mods too... If you play a mod and
> notice things are not working right, drop the console and type:
> /exec autoexec.cfg
> that will also work for any cfg you have in baseq3, some configs you might
> not want in autoexec.cfg. Instead, bind a key to execute it. Put something
> like:
> bind x exec railcolor.cfg
> into the autoexec. I have some examples here:
> http://huckit.net/croak/misc/configs/

Thanks Sittingduck - I see you have a demo there of your own too..  8-)

I should say that I made an error in my post though - I was able to get the
script to change from rail to rocket working (thanks all!) - but not the
rail color changer - it says it does not recognise the command 'color'.  Can
someone have a look at it?
http://www.planetquake.com/thebind/scripts.shtml

I know its just a vanity thing, but i think it would add to the fun of the
game to see different colored rails shooting across the sky....  -

--
M
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From: "Miss Understanding" <merliina_x@yahoo.com>
Newsgroups: alt.games.quake3
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Subject: Re: Q3 - Scripts
Date: Wed, 14 Sep 2005 18:57:50 +1000
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