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Thread View: alt.games.quake3
1 messages
1 total messages Started by dpn... Fri, 26 Feb 1999 00:00
Action Quake2: Kumanru
#1049
Author: dpn...
Date: Fri, 26 Feb 1999 00:00
10 lines
921 bytes
Why does the AQ2 map, Kumanru, look so bloody good in software mode,
then as soon as you switch to OpenGL, the red and yellow lighting
completely obliterates all the pretty, coloured textures?

Could it be because the map's author sucks? :-)

Trejkaz

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