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Article #1049Action Quake2: Kumanru
From: dpn...
Date: Fri, 26 Feb 1999 00:00
Date: Fri, 26 Feb 1999 00:00
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921 bytes
Why does the AQ2 map, Kumanru, look so bloody good in software mode, then as soon as you switch to OpenGL, the red and yellow lighting completely obliterates all the pretty, coloured textures? Could it be because the map's author sucks? :-) Trejkaz -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
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From: dpn...@hotmail.com Subject: Action Quake2: Kumanru Date: 1999/02/26 Message-ID: <7b5c6q$d9q$1@nnrp1.dejanews.com> X-Deja-AN: 448591171 X-Http-Proxy: 1.0 x13.dejanews.com:80 (Squid/1.1.22) for client 137.111.132.79 Organization: Deja News - The Leader in Internet Discussion X-Article-Creation-Date: Fri Feb 26 05:41:47 1999 GMT Newsgroups: alt.games.quake3 X-Http-User-Agent: Mozilla/3.01 (Win16; I) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit