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Article #953Re: Q3 comparing to others...
From: Goliath
Date: Fri, 26 Feb 1999 00:00
Date: Fri, 26 Feb 1999 00:00
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1420 bytes
In article <36d4964...@news.dial.pipex.com>, Silver <silver@_remove _dial.pipex.com> writes >On Mon, 22 Feb 1999 18:27:16 -0000, a...@whangomatic.freeserve.co.uk >(Arganoid) wrote: >> >>Ironic that I originally saw this picture, and it was very bright and >>nice-looking, and a big change from id's previous games, but it turned >>out to be a printing error, and in fact looked just as dull as anything >>in Quake 2. > >I remember when the first Quake2 screenshots came out. People slammed >them as being too clourful. Q2 was the better game, but (personally) I >prefer the browns of Q1 for atmosphere. > >Silver Both Q2 and Q1 had the same colour depth, just different palettes. -- Goliath
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From: Goliath <harr...@harriben.demon.co.uk> Subject: Re: Q3 comparing to others... Date: 1999/02/26 Message-ID: <0YdrjzAZJz12EwfQ@harriben.demon.co.uk> X-Deja-AN: 449238519 X-NNTP-Posting-Host: harriben.demon.co.uk:193.237.177.219 References: <7anjkv$ltc$1@news4.svr.pol.co.uk> <MPG.113a34a6fe17dd6898a4f1@news.freeserve.net> <7aqh1f$qq2$1@news2.xs4all.nl> <MPG.113b721a3c47e55598a4ff@news.freeserve.net> <36d4964a.445715@news.dial.pipex.com> X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 920113970 nnrp-06:19077 NO-IDENT harriben.demon.co.uk:193.237.177.219 MIME-Version: 1.0 Newsgroups: alt.games.quake3 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit