Article View: alt.games.quake3
Article #287170Re: Sound Concept for Quake3/Live :) "Sweet kiddy voice(s)".
From: Skybuck Flying
Date: Mon, 23 Feb 2009 09:45
Date: Mon, 23 Feb 2009 09:45
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Also... The 3D models could simply remain bots/humans. (I don't like shooting bodies looking like kids) It should be as if little kiddies have taken over control of the bots... and are now playing with bots talking to me ! =D And maybe my model talking to ;) Bye, Skybuck.
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Path: mbox-mo1.pugleaf.net!border1.nntp.ams.giganews.com!nntp.giganews.com!news.k-dsl.de!newsfeed.freenet.de!multikabel.net!newsfeed20.multikabel.net!post1.tilbu1.nb.home.nl!cache3.tilbu1.nb.home.nl!not-for-mail From: "Skybuck Flying" <BloodyShame@hotmail.com> Newsgroups: alt.comp.periphs.videocards.nvidia, alt.games.quake3, comp.games.development.design References: <ede7d$49a26fe2$d5337e4d$12532@cache3.tilbu1.nb.home.nl> Subject: Re: Sound Concept for Quake3/Live :) "Sweet kiddy voice(s)". Date: Mon, 23 Feb 2009 10:45:19 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.3790.3959 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.3790.4325 Message-ID: <26324$49a2702a$d5337e4d$12915@cache3.tilbu1.nb.home.nl> X-Complaints-To: abuse.home.news@prolocation.net Organization: @home Lines: 14 NNTP-Posting-Host: 213.51.126.77 (213.51.126.77) NNTP-Posting-Date: Mon, 23 Feb 2009 10:45:14 +0100 X-Trace: 2632449a2702a7096dbe812915 Bytes: 1417 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit