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Article #287170

Re: Sound Concept for Quake3/Live :) "Sweet kiddy voice(s)".

#287170
From: Skybuck Flying
Date: Mon, 23 Feb 2009 09:45
12 lines
1404 bytes
Also...

The 3D models could simply remain bots/humans. (I don't like shooting bodies 
looking like kids)

It should be as if little kiddies have taken over control of the bots... and 
are now playing with bots talking to me ! =D

And maybe my model talking to ;)

Bye,
  Skybuck. 
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From: "Skybuck Flying" <BloodyShame@hotmail.com>
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Subject: Re: Sound Concept for Quake3/Live :) "Sweet kiddy voice(s)".
Date: Mon, 23 Feb 2009 10:45:19 +0100
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