Article View: alt.games.quake3
Article #286957Re: Server question
From: OscartheGrouch
Date: Mon, 18 Jun 2007 16:21
Date: Mon, 18 Jun 2007 16:21
67 lines
3851 bytes
3851 bytes
"Rubbie" <bjojk@nospam.demon.nl> wrote in message news:4675f9cc$0$6866$e4fe514c@dreader13.news.xs4all.nl... > > "Terry" <kilowatt@charter.net> wrote in message > news:1182128418.001900.314930@q75g2000hsh.googlegroups.com... >> On Jun 17, 6:22 pm, "OscartheGrouch" <Tonda...@hotmail.com> wrote: >>> "Terry" <kilow...@charter.net> wrote in message >>> >>> news:1182015583.326930.105720@q69g2000hsb.googlegroups.com... >>> >>> >I have set up a server with Q3offline for a friend and me. >>> > Can I increase the download speed of maps that download automatically? >>> >>> > TIA >>> >>> If you mean set up a server that is not connected to the internet, no, >>> unless your friend is in the same house or location as you, in which >>> case >>> you can just network your 2 computers. If you mean you want a server >>> that is >>> online but NOT a public server, yes. But it will be a dedicated server, >>> not >>> a listen server and you will need a separate box. Just add "+set >>> dedicated >>> 1", instead of dedicated 2, (without quotes.) If this doesn't make any >>> sense >>> as I suspect, see the tutorial you already have in start/quake iii >>> arena/quake iii arena help system/dedicated server information. You can >>> speed up the transfer of maps by ftp'ing them to a host site and having >>> your >>> friend connect to that and download them from the ftp host to his >>> computer. >>> If you need more info, remember google is your friend. There is still >>> plenty >>> of server info out there you can access. >> >> Nope. All this stuff is over my head. >> We are playing Q3 on the internet and, although no one ever connects, >> I think the games we make are open.. I think they report to the >> master server. I have 5M/512k speed and he has 3M/256k speed. >> We are alternating using Q3offline and each being the server. >> When we send to each other the receiver reports a transfer speed of >> 12K >> I have Googled for this many times. >> >> The closest I have found is this command. >> >> set sv_dl_maxRate "5000" >> >> The only trouble is that this is not a command on the Q3offline list. >> >> Q3offline shows the server config file that it makes, but if we add >> that line to the config nothing happens and it goes away after the >> game. >> >> Thanks > > I think you need the "sv_maxrate" setting, put it too something like 25000 > or 30000 (Q3 won't let you download faster then 30 kb/s anyway) > > GL :) > sv_maxrate is for clients playing on the server, I don't think it has anything to do with map download rate. I'll see if I can come up with how that is capped. It may just be capped at that rate period.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!spamkiller.gnilink.net!gnilink.net!trnddc01.POSTED!f9a4550d!not-for-mail From: "OscartheGrouch" <Tondaleo@hotmail.com> Newsgroups: alt.games.quake3 References: <1182015583.326930.105720@q69g2000hsb.googlegroups.com> <Fuidi.5713$Fw5.3195@trndny02> <1182128418.001900.314930@q75g2000hsh.googlegroups.com> <4675f9cc$0$6866$e4fe514c@dreader13.news.xs4all.nl> Subject: Re: Server question Lines: 69 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3138 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2900.3138 X-RFC2646: Format=Flowed; Response Message-ID: <qiydi.6620$Fk7.5566@trnddc01> Date: Mon, 18 Jun 2007 16:21:42 GMT NNTP-Posting-Host: 72.90.106.182 X-Complaints-To: abuse@verizon.net X-Trace: trnddc01 1182183702 72.90.106.182 (Mon, 18 Jun 2007 12:21:42 EDT) NNTP-Posting-Date: Mon, 18 Jun 2007 12:21:42 EDT Bytes: 3755 X-Original-Bytes: 3712 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit