Article View: alt.games.quake3
Article #286956Re: Server question
From: Rubbie
Date: Mon, 18 Jun 2007 03:20
Date: Mon, 18 Jun 2007 03:20
58 lines
3351 bytes
3351 bytes
"Terry" <kilowatt@charter.net> wrote in message news:1182128418.001900.314930@q75g2000hsh.googlegroups.com... > On Jun 17, 6:22 pm, "OscartheGrouch" <Tonda...@hotmail.com> wrote: >> "Terry" <kilow...@charter.net> wrote in message >> >> news:1182015583.326930.105720@q69g2000hsb.googlegroups.com... >> >> >I have set up a server with Q3offline for a friend and me. >> > Can I increase the download speed of maps that download automatically? >> >> > TIA >> >> If you mean set up a server that is not connected to the internet, no, >> unless your friend is in the same house or location as you, in which case >> you can just network your 2 computers. If you mean you want a server that >> is >> online but NOT a public server, yes. But it will be a dedicated server, >> not >> a listen server and you will need a separate box. Just add "+set >> dedicated >> 1", instead of dedicated 2, (without quotes.) If this doesn't make any >> sense >> as I suspect, see the tutorial you already have in start/quake iii >> arena/quake iii arena help system/dedicated server information. You can >> speed up the transfer of maps by ftp'ing them to a host site and having >> your >> friend connect to that and download them from the ftp host to his >> computer. >> If you need more info, remember google is your friend. There is still >> plenty >> of server info out there you can access. > > Nope. All this stuff is over my head. > We are playing Q3 on the internet and, although no one ever connects, > I think the games we make are open.. I think they report to the > master server. I have 5M/512k speed and he has 3M/256k speed. > We are alternating using Q3offline and each being the server. > When we send to each other the receiver reports a transfer speed of > 12K > I have Googled for this many times. > > The closest I have found is this command. > > set sv_dl_maxRate "5000" > > The only trouble is that this is not a command on the Q3offline list. > > Q3offline shows the server config file that it makes, but if we add > that line to the config nothing happens and it goes away after the > game. > > Thanks I think you need the "sv_maxrate" setting, put it too something like 25000 or 30000 (Q3 won't let you download faster then 30 kb/s anyway) GL :)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!feeder.news-service.com!newsgate.cistron.nl!transit.news.xs4all.nl!xs4all!post2.news.xs4all.nl!newszilla.xs4all.nl!not-for-mail From: "Rubbie" <bjojk@nospam.demon.nl> Newsgroups: alt.games.quake3 References: <1182015583.326930.105720@q69g2000hsb.googlegroups.com> <Fuidi.5713$Fw5.3195@trndny02> <1182128418.001900.314930@q75g2000hsh.googlegroups.com> Subject: Re: Server question Date: Mon, 18 Jun 2007 05:20:37 +0200 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3138 X-RFC2646: Format=Flowed; Original X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3138 Lines: 60 Message-ID: <4675f9cc$0$6866$e4fe514c@dreader13.news.xs4all.nl> NNTP-Posting-Host: 212.238.144.76 X-Trace: 1182136780 dreader13.news.xs4all.nl 6866 212.238.144.76:60215 Bytes: 3277 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit