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Article #286409

Re: Enemy Colors

#286409
From: sittingduck
Date: Wed, 15 Mar 2006 02:31
23 lines
1958 bytes
Miss Understanding wrote:

> Is there a way to change the enemy team (say in ufreeze) colors from the
> normal blue or red, to say, bright pink or green?  I saw some people
> talking about it on a server, but they would not reveal their
> information to me.... not sure why that was.  tia

bind F3 "exec autoexec.cfg"
seta cg_enemyModel ""
bind ] cg_enemyModel "tankjr/pm"
seta cg_enemyColors "iii4"
seta cg_forceModel "0"

This is in my autoexec... it allows me to toggle between enemy models being 
bright green tank jrs with blue legs, and normal models. You cannot bind "", 
but it will work if execed in a config. Therefore, F3 returns everything to 
stock models, and ] turns everyone else to tankjr.
I'm not positive about Ufreeze mod, but the settings should be very similar. 
You can probably find the color codes, and enemy_model variables in a readme.

-- 
"Those who can make you believe absurdities can make you commit atrocities" - 
Voltaire
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Subject: Re: Enemy Colors
From: sittingduck <you.love.sitting-duck@spamgourmet.com>
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