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Article #285988

Re: Convergence: PC vs. Console multiplayer gaming

#285988
From: VĀ©
Date: Sat, 03 Dec 2005 06:17
51 lines
3730 bytes
and people who use PC's versus people who have keyboard and mouse only and those who have joysticks and other controllers.  The 
arguement goes on and on.  I think they should allow all platforms to play together.  The differences would not be all that much. 
It just depends on what you are used to using.


"G Hardy" <gareth...@ntlwrold.com> wrote in message news:k0Jdf.643$TL4.398@newsfe1-win.ntli.net...
>
> "Doug Jacobs" <dja...@shell.rawbw.com> wrote in message
> news:11n7iergbjq647c@corp.supernews.com...
>> In alt.games.video.xbox G Hardy <gareth...@ntlwrold.com> wrote:
>> > "Andrew" <spamtrap@localhost.> wrote in message
>> > news:9g46n1t6iodm8gk3vb0qjpf9da4msd20pk@4ax.com...
>>
>> > > ...it is a dumb idea to allow
>> > > merging of architectures on the same servers.
>>
>> > It's not a dumb idea, it's just not workable.
>>
>> Why?  It's not like the network should care if you're using a PC, a
>> console, or even a PDA.  A packet's a packet.  End-user hardware doesn't
>> enter into the equation here.
>>
>> > However, the basic differences between the various consoles, and the
> console
>> > generically vs. the PC, would lead to natural segregation as players
> band
>> > together in architecture-based groups to even the playing field.
>>
>> Again, why?  Yes, there would probably be a segregation of the groups, but
>> I suspect that it'd be more social than anything else.
>>
>> There are people who are as skilled with a console controller as those who
>> are skilled with a PC style keyboard & mouse.  Furthermore, some consoles
>> have allowed you to use a keyboard & mouse with them as well.   I really
>> don't think you'll see this segregation because of hardware or
>> technological reasons.
>
> I know - that's why I said the "basic differences" will cause the problems -
> like using a gamepad and a fixed-refresh TV. There's no reason why the
> hardware and software combination can't level the playing field, but it's
> human nature to blame a headshot (or lack of it) on the other guy's
> machine/connection/hacks/whatever. The fact that the other player might
> actually be BETTER is rarely considered.
>
> Whether such segregation is necessary is irrelevant - it's what people would
> do. The groupings into platform cliques would result unless you had a game
> that could incorporate such cliques as part of its gameplay - such as TFC.
> But then, you snipped that but from your reply, so you must not have
> understood. I apologise.
>
> 
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From: VĀ© <nope@naaaa.naaa.naaa>
Newsgroups: alt.games.halo,alt.games.half-life,alt.games.video.xbox,alt.games.quake3,alt.games.video.sony-playstation2
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Subject: Re: Convergence: PC vs. Console multiplayer gaming
Date: Sat, 3 Dec 2005 17:17:25 +1100
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