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Article #285986

Re: Convergence: PC vs. Console multiplayer gaming

#285986
From: EvilBill
Date: Sun, 13 Nov 2005 16:21
60 lines
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"G Hardy" <gareth...@ntlwrold.com> wrote in message
news:k0Jdf.643$TL4.398@newsfe1-win.ntli.net...
>
> "Doug Jacobs" <dja...@shell.rawbw.com> wrote in message
> news:11n7iergbjq647c@corp.supernews.com...
> > In alt.games.video.xbox G Hardy <gareth...@ntlwrold.com> wrote:
> > > "Andrew" <spamtrap@localhost.> wrote in message
> > > news:9g46n1t6iodm8gk3vb0qjpf9da4msd20pk@4ax.com...
> >
> > > > ...it is a dumb idea to allow
> > > > merging of architectures on the same servers.
> >
> > > It's not a dumb idea, it's just not workable.
> >
> > Why?  It's not like the network should care if you're using a PC, a
> > console, or even a PDA.  A packet's a packet.  End-user hardware doesn't
> > enter into the equation here.
> >
> > > However, the basic differences between the various consoles, and the
> console
> > > generically vs. the PC, would lead to natural segregation as players
> band
> > > together in architecture-based groups to even the playing field.
> >
> > Again, why?  Yes, there would probably be a segregation of the groups,
but
> > I suspect that it'd be more social than anything else.
> >
> > There are people who are as skilled with a console controller as those
who
> > are skilled with a PC style keyboard & mouse.  Furthermore, some
consoles
> > have allowed you to use a keyboard & mouse with them as well.   I really
> > don't think you'll see this segregation because of hardware or
> > technological reasons.
>
> I know - that's why I said the "basic differences" will cause the
problems -
> like using a gamepad and a fixed-refresh TV. There's no reason why the
> hardware and software combination can't level the playing field, but it's
> human nature to blame a headshot (or lack of it) on the other guy's
> machine/connection/hacks/whatever. The fact that the other player might
> actually be BETTER is rarely considered.
>

Yeah... the old spouting off of 'damn lag', 'lucky shot', 'my FPS took a
dive', 'damn camper' etc etc ;)

-- 
-- 
EvilBill - http://www.evilbill.org.uk

> Whether such segregation is necessary is irrelevant - it's what people
would
> do. The groupings into platform cliques would result unless you had a game
> that could incorporate such cliques as part of its gameplay - such as TFC.
> But then, you snipped that but from your reply, so you must not have
> understood. I apologise.
>
>
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From: "EvilBill" <quake...@gmail.com>
Newsgroups: alt.games.halo,alt.games.half-life,alt.games.video.xbox,alt.games.quake3,alt.games.video.sony-playstation2
Subject: Re: Convergence: PC vs. Console multiplayer gaming
Date: Sun, 13 Nov 2005 16:21:47 -0000
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