Article View: alt.games.quake3
Article #285984Re: Convergence: PC vs. Console multiplayer gaming
From: Doug Jacobs
Date: Thu, 10 Nov 2005 22:29
Date: Thu, 10 Nov 2005 22:29
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In alt.games.video.xbox G Hardy <gareth...@ntlwrold.com> wrote: > "Andrew" <spamtrap@localhost.> wrote in message > news:9g46n1t6iodm8gk3vb0qjpf9da4msd20pk@4ax.com... > > ...it is a dumb idea to allow > > merging of architectures on the same servers. > It's not a dumb idea, it's just not workable. Why? It's not like the network should care if you're using a PC, a console, or even a PDA. A packet's a packet. End-user hardware doesn't enter into the equation here. > However, the basic differences between the various consoles, and the console > generically vs. the PC, would lead to natural segregation as players band > together in architecture-based groups to even the playing field. Again, why? Yes, there would probably be a segregation of the groups, but I suspect that it'd be more social than anything else. There are people who are as skilled with a console controller as those who are skilled with a PC style keyboard & mouse. Furthermore, some consoles have allowed you to use a keyboard & mouse with them as well. I really don't think you'll see this segregation because of hardware or technological reasons.
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From: Doug Jacobs <dja...@shell.rawbw.com>
Newsgroups: alt.games.halo,alt.games.half-life,alt.games.video.xbox,alt.games.quake3,alt.games.video.sony-playstation2
Subject: Re: Convergence: PC vs. Console multiplayer gaming
Date: Thu, 10 Nov 2005 22:29:47 -0000
Organization: Posted via Supernews, http://www.supernews.com
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