Article View: alt.games.quake3
Article #285919Re: Quake IV Performance Question(s)
From: Inglo
Date: Wed, 02 Nov 2005 14:50
Date: Wed, 02 Nov 2005 14:50
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3050 bytes
On 11/2/2005 4:51 AM Scratcher brightened our day with: >"Martin Welch" <martin@welch.co.uk.eclipse> wrote in message >news:Cd2dnR4wjd6LGvXenZ2dnUVZ8qGdnZ2d@eclipse.net.uk... > > >>Hi, >> >>Just built a new Athlon XP3000, ASUS A8N-SLi, 512Mb, 7800GT box to play >>Quake IV which is great - 60fps at 1024x768 High detail (which is all my >>flat screen will allow). The box is running W2KPro, by the way. >> >>But.... >> >>The game stutters. To be specific: the game briefly slows (1-2 sec) to <10 >>fps when I enter a new area of a map that contains monsters. Then the game >>goes back to 60fps. >> >>Is this normal - does this stuttering occur no matter what machine you >>have? >> >>I've tried changing the following in Quake4Config.cfg: >> >>seta image_useCache "1" >>seta image_cacheMegs "256" >>seta image_cacheMinK "16384" >> >>This seemed to improve things a bit but the game still stutters. I've also >>read conflicting descriptions - one says that these settings influence the >>amount of RAM used by the game, the other suggests it's the amount of swap >>file space used. Does anyone know the correct answer? >> >>Is the cause of the stuttering down to insufficient memory? >> >>If not, does anyone have any other suggestions? >> >>I'd really appreciate any help. >> >>Martin >> >> > >It runs smooth on my computer, no stuttering or lag at all. > >Athlon 64 X2 3800 >Asus A8N SLI >1GB Corsair PC3200 Memory > >I don't like telling people to spend more money, but I would add RAM if it >were me. > >Rob >pF.Scratcher > > > > I didn't even recognize you without the pF. I'd defragment my hard drive before buying more RAM. -- Steve ¤»Inglo«¤ www.inglostadt.com
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newscon06.news.prodigy.com!prodigy.net!newsmst01b.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr13.news.prodigy.com.POSTED!24fa0c20!not-for-mail From: Inglo <ioo@??.żżż> User-Agent: Mozilla Thunderbird 1.0.7 (Windows/20050923) X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: alt.games.quake3 Subject: Re: Quake IV Performance Question(s) References: <Cd2dnR4wjd6LGvXenZ2dnUVZ8qGdnZ2d@eclipse.net.uk> <PD2af.230320$p_1.34084@tornado.tampabay.rr.com> In-Reply-To: <PD2af.230320$p_1.34084@tornado.tampabay.rr.com> Lines: 64 Message-ID: <dn4af.7536$BZ5.5099@newssvr13.news.prodigy.com> NNTP-Posting-Host: 71.139.197.56 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr13.news.prodigy.com 1130943049 ST000 71.139.197.56 (Wed, 02 Nov 2005 09:50:49 EST) NNTP-Posting-Date: Wed, 02 Nov 2005 09:50:49 EST Organization: SBC http://yahoo.sbc.com X-UserInfo1: SCSYQNONFZCUG^HX]PHXK^XJ]ZXLUMQLBQPD_DAMAH]PGDTFOG[]VFW[ML\THRCKV^GGZKJMGV^^_JSCFFUA_QXFGVSCYRPILH]TRVKC^LSN@DX_HCAFX__@J\DAJBVMY\ZWZCZLPA^MVH_P@\\EOMW\YSXHG__IJQY_@M[A[[AXQ_XDSTAR]\PG]NVAQUVM Date: Wed, 02 Nov 2005 14:50:49 GMT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit