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Article #285919

Re: Quake IV Performance Question(s)

#285919
From: Inglo
Date: Wed, 02 Nov 2005 14:50
64 lines
3050 bytes
On 11/2/2005 4:51 AM Scratcher brightened our day with:

>"Martin Welch" <martin@welch.co.uk.eclipse> wrote in message 
>news:Cd2dnR4wjd6LGvXenZ2dnUVZ8qGdnZ2d@eclipse.net.uk...
>  
>
>>Hi,
>>
>>Just built a new Athlon XP3000, ASUS A8N-SLi, 512Mb, 7800GT box to play 
>>Quake IV which is great - 60fps at 1024x768 High detail (which is all my 
>>flat screen will allow). The box is running W2KPro, by the way.
>>
>>But....
>>
>>The game stutters. To be specific: the game briefly slows (1-2 sec) to <10 
>>fps when I enter a new area of a map that contains monsters. Then the game 
>>goes back to 60fps.
>>
>>Is this normal - does this stuttering occur no matter what machine you 
>>have?
>>
>>I've tried changing the following in Quake4Config.cfg:
>>
>>seta image_useCache "1"
>>seta image_cacheMegs "256"
>>seta image_cacheMinK "16384"
>>
>>This seemed to improve things a bit but the game still stutters. I've also 
>>read conflicting descriptions - one says that these settings influence the 
>>amount of RAM used by the game, the other suggests it's the amount of swap 
>>file space used. Does anyone know the correct answer?
>>
>>Is the cause of the stuttering down to insufficient memory?
>>
>>If not, does anyone have any other suggestions?
>>
>>I'd really appreciate any help.
>>
>>Martin
>>    
>>
>
>It runs smooth on my computer, no stuttering or lag at all.
>
>Athlon 64 X2 3800
>Asus A8N SLI
>1GB Corsair PC3200 Memory
>
>I don't like telling people to spend more money, but I would add RAM if it 
>were me.
>
>Rob
>pF.Scratcher 
>
>
>  
>
I didn't even recognize you without the pF.  
I'd defragment my hard drive before buying more RAM.

-- 

Steve ¤»Inglo«¤
www.inglostadt.com
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From: Inglo <ioo@??.żżż>
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Subject: Re: Quake IV Performance Question(s)
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