Article View: alt.games.quake3
Article #285638Re: Q3 Model Mix n Match -
From: Miss Understanding
Date: Thu, 08 Sep 2005 12:05
Date: Thu, 08 Sep 2005 12:05
47 lines
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3637 bytes
<christopher.secord@gmail.com> wrote in message news:1125064944.971533.31190@g14g2000cwa.googlegroups.com... > Miss Understanding wrote: > > he > > had altered his own config file to force the Keel model on all other > > players - that way, as he told it, everyone is easier to see. So in effect, > > my changes were not visible to him. > > That's what most people do. > > In plain vanilla quake, it's not all that useful in the team-based > games because it sets everyone, both friendly and enemy, to the same > model. But in mods like threewave, you can make the other team one > model, and make your team a different model. See, the different models > make different noises, so this way you can tell just by listening if > the guy around the corner is friendly or not. It's more of an > advantage than you can possibly imagine! > > The loudest one is probably TankJr. If you're bounding along with the > flag, making a mad dash for your base, you can tell in a fraction of a > second that there are bad guys down that hall, but the other hallway > sounds clear. You can tell where friendly's are and follow them for > protection. It's great. Also (again, in mods like threewave) you can > set the enemy's color. So the bad guys aren't red or blue, for me I > have them set to a bright green. It's very easy to see them. > > For a while, I didn't believe in changing the enemy model. My thinking > was, some of the people on the enemy team are really good, and it's in > my best interest to be able to spot them quickly. If I realize that > this guy over here who's using Major is some kind of steely-eyed killer > while this guy using Klesk is a noob, then when I meet one of them if > it's Klesk I can just blow through him and drive on, but if it's Major > I need to play a little more defensively. > > That's what I used to think. But the reality is that pretty much > everybody is good these days so it doesn't matter anymore. I suggest > that you download threewave and play a little capturestrike. You'll > really like it. Everything you said makes sense - thanks for that. I will look up threewave - I hope it can be played stand alone at home .. :) -- M Blessed are the geek, for they shall inherit the Earth.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nntp.waia.asn.au!203.59.27.186.MISMATCH!newsfeed.iinet.net.au!newsfeed.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsstorage1.iinet.net.au!per-qv1-newsreader-01.iinet.net.au!not-for-mail From: "Miss Understanding" <merliina_x@yahoo.com> Newsgroups: alt.games.quake3 References: <430c823f$0$5439$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <j66Pe.246437$X76.46875@tornado.texas.rr.com> <430d08e5$0$5411$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <J08Pe.246807$X76.194644@tornado.texas.rr.com> <430d11ec$0$5408$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <a_uPe.247991$X76.73126@tornado.texas.rr.com> <430ec4ce$0$5414$5a62ac22@per-qv1-newsreader-01.iinet.net.au> <1125064944.971533.31190@g14g2000cwa.googlegroups.com> Subject: Re: Q3 Model Mix n Match - Date: Thu, 8 Sep 2005 22:05:28 +1000 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1409 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1409 Lines: 49 Message-ID: <4320282b$0$14459$5a62ac22@per-qv1-newsreader-01.iinet.net.au> NNTP-Posting-Host: 203.214.131.162 X-Trace: 1126180907 per-qv1-newsreader-01.iinet.net.au 14459 203.214.131.162 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit