Article View: alt.games.quake3
Article #282Re: Duke Nukem Forever?
From: Frej Rasmussen
Date: Sun, 14 Feb 1999 00:00
Date: Sun, 14 Feb 1999 00:00
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Chippy wrote in message <7a6gmb$lc3$1...@infoserv.netkonect.net>... >The other messages were talking about the GRAPHICS.... > >Okay Duke3D was sprite based but so was Doom.... Did Doom have an >"interactive environment"? I think not..... DNForever will be far better >than any other game I've seen because it uses the Firestorm ( Unreal ) >engine which has insanely brilliant graphics and it is well themed unlike >Quake or Unreal ( one minute your in Military looking places the next your >in Medieval places or space stations ) Then the question is, how much time can you spend on single-player? If you even play it.... come on MultiPlayer is the only aspect which keeps a game going....Well DNF4 will have cool story? but do you wanna read it twice? I think not.
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From: "Frej Rasmussen" <key...@email.dk> Subject: Re: Duke Nukem Forever? Date: 1999/02/14 Message-ID: <9oBx2.448$XA1.118@news.get2net.dk> X-Deja-AN: 444271215 References: <79jvdb$sqs$5@news6.svr.pol.co.uk> <eMorIBAXjdv2Ewqz@jerez.demon.co.uk> <79kov3$sdf$2@news4.svr.pol.co.uk> <MPG.112806f7d5b9212598a3b2@news.freeserve.net> <79l5k2$6ge$1@news4.svr.pol.co.uk> <79pbpr$3p7$3@news6.svr.pol.co.uk> <36C06521.21629B89@online.no> <79sjiu$em2$1@news4.svr.pol.co.uk> <36C1DE8A.FDD8CBB5@online.no> <79vdke$qcv$1@infoserv.netkonect.net> <36C5DC21.D1051510@icon.co.za> <7a6gmb$lc3$1@infoserv.netkonect.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Complaints-To: ab...@uni2.dk X-Trace: news.get2net.dk 919003781 129.142.211.214 (Sun, 14 Feb 1999 15:49:41 MET DST) Organization: UNI2 Internet Kunde NNTP-Posting-Date: Sun, 14 Feb 1999 15:49:41 MET DST Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit