Article View: alt.games.quake3
Article #278Re: Duke Nukem Forever?
From: Keith A. Walters
Date: Fri, 12 Feb 1999 00:00
Date: Fri, 12 Feb 1999 00:00
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Staying (vaguely) on subject, going to Half-Life... Looks nice (just in case someone's gonna reply with some stupid shit like "the engine is better") but ever tried running a LAN game of it? The pings are about double that of what you get on Quake2, maybe more. I don't think the game improvement is worthy enough of the ping increase. Keith
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From: "Keith A. Walters" <walt...@hotmail.com> Subject: Re: Duke Nukem Forever? Date: 1999/02/12 Message-ID: <01be5672$28336570$1232a992@active18> X-Deja-AN: 443563134 References: <79jvdb$sqs$5@news6.svr.pol.co.uk> <eMorIBAXjdv2Ewqz@jerez.demon.co.uk> <79kov3$sdf$2@news4.svr.pol.co.uk> <MPG.112806f7d5b9212598a3b2@news.freeserve.net> <79l5k2$6ge$1@news4.svr.pol.co.uk> <79pbpr$3p7$3@news6.svr.pol.co.uk> <36C06521.21629B89@online.no> <79sjiu$em2$1@news4.svr.pol.co.uk> <36C1DE8A.FDD8CBB5@online.no> <79vdke$qcv$1@infoserv.netkonect.net> <79vnic$blm$1@the-fly.zip.com.au> X-Complaints-To: use...@doc.ic.ac.uk X-Trace: lux.doc.ic.ac.uk 918815014 21265 146.169.50.18 (12 Feb 1999 10:23:34 GMT) Organization: Dept. of Computing, Imperial College, University of London, UK. NNTP-Posting-Date: 12 Feb 1999 10:23:34 GMT Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit