Article View: alt.games.quake3
Article #111Re: quake 3
From: C.J.Alexander
Date: Wed, 03 Feb 1999 00:00
Date: Wed, 03 Feb 1999 00:00
20 lines
1056 bytes
1056 bytes
Hello
Lag due to graphics will only be an issue if your pc can't handle it. Your
computer handles graphics, they are not transmitted over your connection.
GEOFFREY PALFREMAN wrote:
> Just seen those screen shots at big kims site,looks lovely.One thing with
> all those gorgous visuals will there be big lag problems as i had heard it
> was gonna be a mostly internet multiplayer game??
--
Christopher J Alexander / {AoV} cja
c.j.al...@durham.ac.uk (term-time)
c...@cwcom.net (holidays)
http://www.durham.ac.uk/~d80m38/
http://www.geocities.com/SiliconValley/Circuit/7007/
http://members.xoom.com/cjacorp/
Technical Details
Message-ID:
<36B81D98.7B85AA9A@durham.ac.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<78qrqg$6kg$1@plug.news.pipex.net>Show Full Headers
Complete Article Headers
From: "C.J.Alexander" <C.J.Al...@durham.ac.uk> Subject: Re: quake 3 Date: 1999/02/03 Message-ID: <36B81D98.7B85AA9A@durham.ac.uk> X-Deja-AN: 440125780 References: <78qrqg$6kg$1@plug.news.pipex.net> To: GEOFFREY PALFREMAN <ys...@dial.pipex.com> Organization: University of Durham, Durham, UK. Mime-Version: 1.0 Newsgroups: alt.games.quake3 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit