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Thread View: alt.games.quake2
5 messages
5 total messages Started by CAP Thu, 18 Sep 1997 00:00
#9 REVOLUTION 3D - SHOULD I GET IT?
#448
Author: CAP
Date: Thu, 18 Sep 1997 00:00
38 lines
1722 bytes
I currently have a #9 Motion 771 4M VRAM vid card that I enjoy
playing games with and want to try the *buzz* 3D thing.  I've
played on other systems and have not been impressed yet with video
quality.  
I am seriously looking at getting a #9 Revolution 3D 8M WRAM vid
card.
The card supports Direct3D and Open GL APIs and claims to perform
well
in 2D/3D/MPEG video.  I work at 1280 X 1024 16bit rez and bumping up
to 8M would allow me to go 32bit.

- Would this card support games with a 3Dfx stamp?

- Is going to 8M on the card overkill for games since few games
  just started going SVGA?

I also am debating on going from 32M on to 64M for memory on my W95
machine.  This is because I will start playing with NT next week.

- Is the extra 32M on games going to be *really* noticeable, or would
  that be overkill again?

I'd appreciate any comments anyone would have on my questions.  I'd
like to ask if you could please include my e-mail address in your
replies.  Thanks.

I'm also hoping the card would support Quake II nicely?

- 
-- 
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
c...@clark.net 
MERC on Kali/ICQ 
CAP on NetConference/NetMeeting/CoolTalk 

/ RA_CS - NetMech - MercNet - ATF_G - 688(i) - Quake \
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
Re: #9 REVOLUTION 3D - SHOULD I GET IT?
#449
Author: Wesley
Date: Fri, 19 Sep 1997 00:00
4 lines
584 bytes

Okay.... games with the 3dfx stamp ONLY WORK with the Voodoo boards and
Voodoo rush boards, ie, Monster3d, FLash 3d, etc.
Re: #9 REVOLUTION 3D - SHOULD I GET IT?
#450
Author: jsprin... CaQuN
Date: Fri, 19 Sep 1997 00:00
21 lines
1162 bytes
>  just started going SVGA?
>
>I also am debating on going from 32M on to 64M for memory on my W95
>machine.  This is because I will start playing with NT next week.
>
>- Is the extra 32M on games going to be *really* noticeable, or would
>  that be overkill again?
>
Having 64M in NT is like haveing 32M in win95.....go with the 64M if
you can or you'll kick yourself later.

>I'd appreciate any comments anyone would have on my questions.  I'd
>like to ask if you could please include my e-mail address in your
>replies.  Thanks.
>
The only card you should get is a 3Dfx Voodoo based card, so far it is
the only one that will run in NT with good performance for Quake.


CaQuN
Re: #9 REVOLUTION 3D - SHOULD I GET IT?
#451
Author: Casey Price
Date: Mon, 22 Sep 1997 00:00
25 lines
1466 bytes
In article <3422bade...@nntp.a001.sprintmail.com>, CaQuN
<jsprin...@sprintmail.com> writes
>>  just started going SVGA?
>>
>>I also am debating on going from 32M on to 64M for memory on my W95
>>machine.  This is because I will start playing with NT next week.
>>
>>- Is the extra 32M on games going to be *really* noticeable, or would
>>  that be overkill again?
>>
>Having 64M in NT is like haveing 32M in win95.....go with the 64M if
>you can or you'll kick yourself later.
>
>>I'd appreciate any comments anyone would have on my questions.  I'd
>>like to ask if you could please include my e-mail address in your
>>replies.  Thanks.
>>
>The only card you should get is a 3Dfx Voodoo based card, so far it is
>the only one that will run in NT with good performance for Quake.
>
>
>CaQuN

WHat is the best 3d card to buy if i want to play GlQuake on windows 95
Re: #9 REVOLUTION 3D - SHOULD I GET IT?
#452
Author: ari...
Date: Thu, 25 Sep 1997 00:00
42 lines
1966 bytes
On Thu, 18 Sep 1997 19:45:34 -0400, CAP <c...@clark.net> wrote:

>I currently have a #9 Motion 771 4M VRAM vid card that I enjoy
>playing games with and want to try the *buzz* 3D thing.  I've
>played on other systems and have not been impressed yet with video
>quality.  
>I am seriously looking at getting a #9 Revolution 3D 8M WRAM vid
>card.
>The card supports Direct3D and Open GL APIs and claims to perform
>well
>in 2D/3D/MPEG video.  I work at 1280 X 1024 16bit rez and bumping up
>to 8M would allow me to go 32bit.
>
>- Would this card support games with a 3Dfx stamp?
>
>- Is going to 8M on the card overkill for games since few games
>  just started going SVGA?
>
>I also am debating on going from 32M on to 64M for memory on my W95
>machine.  This is because I will start playing with NT next week.
>
>- Is the extra 32M on games going to be *really* noticeable, or would
>  that be overkill again?
>
>I'd appreciate any comments anyone would have on my questions.  I'd
>like to ask if you could please include my e-mail address in your
>replies.  Thanks.
>
>I'm also hoping the card would support Quake II nicely?
>
>- 
>-- 
>- - - - - - - - - - - - - - - - - - - - - - - - - - - -
>c...@clark.net 
>MERC on Kali/ICQ 
>CAP on NetConference/NetMeeting/CoolTalk 
>
>/ RA_CS - NetMech - MercNet - ATF_G - 688(i) - Quake \
>- - - - - - - - - - - - - - - - - - - - - - - - - - - -
Get the Intense 3d Voodoo it is awesome but only has 6mb memory, it
will run just about everything...
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