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Article #448#9 REVOLUTION 3D - SHOULD I GET IT?
From: CAP
Date: Thu, 18 Sep 1997 00:00
Date: Thu, 18 Sep 1997 00:00
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1722 bytes
I currently have a #9 Motion 771 4M VRAM vid card that I enjoy playing games with and want to try the *buzz* 3D thing. I've played on other systems and have not been impressed yet with video quality. I am seriously looking at getting a #9 Revolution 3D 8M WRAM vid card. The card supports Direct3D and Open GL APIs and claims to perform well in 2D/3D/MPEG video. I work at 1280 X 1024 16bit rez and bumping up to 8M would allow me to go 32bit. - Would this card support games with a 3Dfx stamp? - Is going to 8M on the card overkill for games since few games just started going SVGA? I also am debating on going from 32M on to 64M for memory on my W95 machine. This is because I will start playing with NT next week. - Is the extra 32M on games going to be *really* noticeable, or would that be overkill again? I'd appreciate any comments anyone would have on my questions. I'd like to ask if you could please include my e-mail address in your replies. Thanks. I'm also hoping the card would support Quake II nicely? - -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - c...@clark.net MERC on Kali/ICQ CAP on NetConference/NetMeeting/CoolTalk / RA_CS - NetMech - MercNet - ATF_G - 688(i) - Quake \ - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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From: CAP <c...@clark.net> Subject: #9 REVOLUTION 3D - SHOULD I GET IT? Date: 1997/09/18 Message-ID: <3421BD1E.4DAD0CF7@clark.net> X-Deja-AN: 273646975 Organization: Clark Internet Services, Inc. Newsgroups: alt.games.quake2,alt.games.quake,3dfx.games.glquake,comp.ibm.pc.hardware,comp.hardware MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit