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Thread View: alt.games.quake2
5 messages
5 total messages Started by OscartheGrouch Fri, 10 Dec 2004 19:07
My server bites
#282412
Author: OscartheGrouch
Date: Fri, 10 Dec 2004 19:07
25 lines
2399 bytes
Had to shut it down and give up. Here's what it does. Up and running fine 
with no clients. Ok if I jump in. Cycles through maps fine and acts fine. 
One or more clients come in from the internet, it runs fine and everyone can 
play...until map change. Crash. Every time there is a map change with 
someone outside my LAN on the server. I've tested this with friends...every 
single map change crashes it. Except when it's empty or if I'm in there.

This was happening with my Lithium mod so I tried osp, regular baseq2 
deathmatch, well I guess that's all the mods I've tried, but it does it with 
or without some q2 mod. Uninstalled & reinstalled q2 on server. Same thing. 
Not one map change happens without the server crashing with clients. Acts 
fine with no clients or just me, connecting from inside my lan behind a 
Linksys router.

Could it be the router? how would it know there's a map change going on?
Could it be q2? How would q2 know if clients are inside or outside the lan?
OS? What's it care?

Oh, and here's a catch. Q3 server on same setup works fine and never crahes. 
UT2003 runs fine and never crashes, with or without clients. Same with 
UT2004.

Anyone seen anything like this before? TIA

OTG 
Re: My server bites
#282413
Author: George M. Reagan
Date: Fri, 10 Dec 2004 23:08
38 lines
2834 bytes
Hi Oscar,
    I don't think it's the router.  There is a new port called quake2 
evolved you might want to try.  I currently can't access Tom's server, but 
when I do I'll make sure the files are in my ports directory (scrapple).

G.


"OscartheGrouch" <tondaleo@hotmail.com> wrote in message 
news:2MednW7clKJwbiTcRVn-rg@speakeasy.net...
> Had to shut it down and give up. Here's what it does. Up and running fine 
> with no clients. Ok if I jump in. Cycles through maps fine and acts fine. 
> One or more clients come in from the internet, it runs fine and everyone 
> can play...until map change. Crash. Every time there is a map change with 
> someone outside my LAN on the server. I've tested this with 
> friends...every single map change crashes it. Except when it's empty or if 
> I'm in there.
>
> This was happening with my Lithium mod so I tried osp, regular baseq2 
> deathmatch, well I guess that's all the mods I've tried, but it does it 
> with or without some q2 mod. Uninstalled & reinstalled q2 on server. Same 
> thing. Not one map change happens without the server crashing with 
> clients. Acts fine with no clients or just me, connecting from inside my 
> lan behind a Linksys router.
>
> Could it be the router? how would it know there's a map change going on?
> Could it be q2? How would q2 know if clients are inside or outside the 
> lan?
> OS? What's it care?
>
> Oh, and here's a catch. Q3 server on same setup works fine and never 
> crahes. UT2003 runs fine and never crashes, with or without clients. Same 
> with UT2004.
>
> Anyone seen anything like this before? TIA
>
> OTG
> 
Re: My server bites
#282414
Author: EvilBill
Date: Sat, 11 Dec 2004 18:54
17 lines
1492 bytes
George M. Reagan <georgeunderscorereagan@hellmail.com> typed this like
they were devouring a plate of fresh spoo:
> Hi Oscar,
>    I don't think it's the router.  There is a new port called quake2
> evolved you might want to try.  I currently can't access Tom's
> server, but when I do I'll make sure the files are in my ports
> directory (scrapple).

Alternatively they're available at www.quake2evolved.com

-- 
-- 
There is no spoon.

EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
Jack of Hearts of the Eeeevil Trek Cabal (TINC) 
Re: My server bites
#282415
Author: George M. Reagan
Date: Sun, 12 Dec 2004 14:25
23 lines
2023 bytes
Thanks, I couldn't find the link.

G.
"EvilBill" <devlin_wright@tiscali.co.uk> wrote in message 
news:320ui9F3egcqpU1@individual.net...
> George M. Reagan <georgeunderscorereagan@hellmail.com> typed this like
> they were devouring a plate of fresh spoo:
>> Hi Oscar,
>>    I don't think it's the router.  There is a new port called quake2
>> evolved you might want to try.  I currently can't access Tom's
>> server, but when I do I'll make sure the files are in my ports
>> directory (scrapple).
>
> Alternatively they're available at www.quake2evolved.com
>
> -- 
> -- 
> There is no spoon.
>
> EvilBill - http://www.evilbill.co.uk
> My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
> Jack of Hearts of the Eeeevil Trek Cabal (TINC)
> 
Re: My server bites
#282416
Author: George M. Reagan
Date: Sun, 12 Dec 2004 14:48
48 lines
3195 bytes
If you have a problem with fileplanet, I put the q2 evolved files here, the 
latest is version .40.

ftp://65.30.181.223/quake2/scrapple/Ports/

G.
"George M. Reagan" <georgeunderscorereagan@hellmail.com> wrote in message 
news:Y_adnRA4hp_7sSfcRVn-vg@comcast.com...
> Hi Oscar,
>    I don't think it's the router.  There is a new port called quake2 
> evolved you might want to try.  I currently can't access Tom's server, but 
> when I do I'll make sure the files are in my ports directory (scrapple).
>
> G.
>
>
> "OscartheGrouch" <tondaleo@hotmail.com> wrote in message 
> news:2MednW7clKJwbiTcRVn-rg@speakeasy.net...
>> Had to shut it down and give up. Here's what it does. Up and running fine 
>> with no clients. Ok if I jump in. Cycles through maps fine and acts fine. 
>> One or more clients come in from the internet, it runs fine and everyone 
>> can play...until map change. Crash. Every time there is a map change with 
>> someone outside my LAN on the server. I've tested this with 
>> friends...every single map change crashes it. Except when it's empty or 
>> if I'm in there.
>>
>> This was happening with my Lithium mod so I tried osp, regular baseq2 
>> deathmatch, well I guess that's all the mods I've tried, but it does it 
>> with or without some q2 mod. Uninstalled & reinstalled q2 on server. Same 
>> thing. Not one map change happens without the server crashing with 
>> clients. Acts fine with no clients or just me, connecting from inside my 
>> lan behind a Linksys router.
>>
>> Could it be the router? how would it know there's a map change going on?
>> Could it be q2? How would q2 know if clients are inside or outside the 
>> lan?
>> OS? What's it care?
>>
>> Oh, and here's a catch. Q3 server on same setup works fine and never 
>> crahes. UT2003 runs fine and never crashes, with or without clients. Same 
>> with UT2004.
>>
>> Anyone seen anything like this before? TIA
>>
>> OTG
>>
>
> 
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