🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.quake2
16 messages
16 total messages Started by Grieve Thu, 16 Sep 2004 05:30
Quake 4 Screenshots
#282200
Author: Grieve
Date: Thu, 16 Sep 2004 05:30
11 lines
1291 bytes
The first real Quake 4 screenshots I have seen yet, found them right now
posted in gameprophets.de forum.
Plus information, it's scans from a magazine. Uploaded them to Tom's server.

This must be of interest for every Quake 2 fan.
My first impression was that Raven will try to unite the fractions of Quake
2 and Quake 3 addicts with this game.

Oh, and the link, of course .........     :))

ftp://65.30.181.223/quake2/grieve/images/Quake4
Re: Quake 4 Screenshots
#282202
Author: Tom Chaudoir
Date: Thu, 16 Sep 2004 19:58
27 lines
1740 bytes
On Thu, 16 Sep 2004 07:30:38 +0200, "Grieve" <xtoon@tacheles.de>
wrote:

>The first real Quake 4 screenshots I have seen yet, found them right now
>posted in gameprophets.de forum.
>Plus information, it's scans from a magazine. Uploaded them to Tom's server.
>
>This must be of interest for every Quake 2 fan.
>My first impression was that Raven will try to unite the fractions of Quake
>2 and Quake 3 addicts with this game.
>
>Oh, and the link, of course .........     :))
>
>ftp://65.30.181.223/quake2/grieve/images/Quake4
>
>
>
>
Very cool images. Is Q4 available? 
Best,
Tom

My email is tom at clocktech dot com.
The addresses below are those of spammers.
You can ignore them.
They will get what they deserve.
mail@gaec.com travel@compassagencies.com
Re: Quake 4 Screenshots
#282203
Author: Margolis
Date: Fri, 17 Sep 2004 11:54
16 lines
1353 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:birjk01judefab0sc2vcovdbgs7op83ha5@4ax.com...
>  Is Q4 available?



not yet.  It doesn't matter for you though.  You will need a new computer to
run it since it uses the doom3 engine ;op

But it is going to suck anyway, they probably won't include co-op play ;o(

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
Re: Quake 4 Screenshots
#282204
Author: Grieve
Date: Fri, 17 Sep 2004 12:48
34 lines
2103 bytes
"Margolis" <someone@somewhere.org> schrieb im Newsbeitrag
news:10klk279n7cne1a@corp.supernews.com...
> "Tom Chaudoir" <news@clocktech.com> wrote in message
> news:birjk01judefab0sc2vcovdbgs7op83ha5@4ax.com...
> >  Is Q4 available?
>
>
>
> not yet.  It doesn't matter for you though.  You will need a new computer
to
> run it since it uses the doom3 engine ;op
>
> But it is going to suck anyway, they probably won't include co-op play ;o(



You can't make everyone happy :))
But since passionate coop - players are really a nearly non-existent
minority ....

Especially in Quake 2, where the Single Player fans are themselfes a
minority, and the coop - players a
minority inside a minority ....

All in all, Quake 4 will be the first really relevant game since Quake 2,
including a breathtaking SP mode and
an addictive, fast Multiplayermode.( Hope they make it right )

I wouldn't be surprised if they would even include a coop mode for you bunch
of  freaks :)))

If not .... bad for you !!
;-P
Re: Quake 4 Screenshots
#282205
Author: Margolis
Date: Fri, 17 Sep 2004 19:45
21 lines
1347 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:414add2d$0$21990$91cee783@newsreader02.highway.telekom.at...
>
>
> If not .... bad for you !!
> ;-P
>
>



ppphhhhhhhttttttt!!


;op

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
Re: Quake 4 Screenshots
#282206
Author: Grieve
Date: Sat, 18 Sep 2004 00:00
16 lines
1444 bytes
"Margolis" <someone@somewhere.org> schrieb im Newsbeitrag
news:10kmflm3v0d92e9@corp.supernews.com...
> "Grieve" <xtoon@tacheles.de> wrote in message
> news:414add2d$0$21990$91cee783@newsreader02.highway.telekom.at...
> >
> >
> > If not .... bad for you !!
> > ;-P
> >
>
> ppphhhhhhhttttttt!!



;-))
Re: Quake 4 Screenshots
#282212
Author: EvilBill
Date: Sat, 18 Sep 2004 22:56
21 lines
1603 bytes
What! Why is Grieve <xtoon@tacheles.de> here?? All these interruptions
are enough to make one insane!!
> The first real Quake 4 screenshots I have seen yet, found them right
> now posted in gameprophets.de forum.
> Plus information, it's scans from a magazine. Uploaded them to Tom's
> server.
>
> This must be of interest for every Quake 2 fan.
> My first impression was that Raven will try to unite the fractions of
> Quake 2 and Quake 3 addicts with this game.
>
> Oh, and the link, of course .........     :))
>
> ftp://65.30.181.223/quake2/grieve/images/Quake4

This is gonna be fucking awesome. :D

-- 
"FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!"
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
Re: Quake 4 Screenshots
#282207
Author: Shogo
Date: Sun, 19 Sep 2004 03:01
27 lines
2165 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:414add2d$0$21990$91cee783@newsreader02.highway.telekom.at...
>
> > But it is going to suck anyway, they probably won't include co-op play
;o(

Hopefully people can mod it to do coop!
And will build maps to support it!

> All in all, Quake 4 will be the first really relevant game since Quake 2,

In what ways were Q3 and Doom3 not relevant to your thinking?

I was told there are games built in Asia to rival Id's games but no one in
the US
talks about them because 1) you cant get them or play them here, 2) The US
is too US-centric! There are gamers more nutz about gaming over there
and they tend to game in groups since 1) they are a more socially oriented
culture, 2) therefore there are more gaming cafes to cater to gamers and
they have
higher broadband speeds than we do.

> an addictive, fast Multiplayermode.( Hope they make it right )

I hope they make it right. And very fast. Like Shogo was!

Shogo: http://www.planetshogo.com
Re: Quake 4 Screenshots
#282208
Author: Grieve
Date: Sun, 19 Sep 2004 05:53
48 lines
3133 bytes
> > All in all, Quake 4 will be the first really relevant game since Quake
2,
>
> In what ways were Q3 and Doom3 not relevant to your thinking?

Umm, I often explained my despise for Quake 3. The gameplay and the graphics
suck as well, it's a
Bubblegum - version of Quake, aimed for the masses. Quake 1 & 2 were for
real, Quake 2 is my thing,
Quake 3 is the decline of the Quake series.
It was always so obvious for me that iD would never do a Quake game again
.... because there is no substance
in Quake 3. There is absolutely nothing relevant in Quake 3 that the Quake 2
deathmatch scene in 1998 did't have to offer.
   To distract you from the lack of substance and originality, they threw in
tons and tons of these unnecessary shader effects
and let something blink, warp, flow, change colors and so on every damn
virtual meter of the maps. There is still no real graphical beauty
in these maps.When I ran around in them without enemies, just to look at the
stuff, I found nothing that impressed me. Maybe
because it's all in bad taste, and because the Quake 3 engine sucks .....
the world it renders does just not look like a reality, different than in
Quake 2.

The surprising solution was, that someone else would make Quake IV  :)
And they MUST do it right. Let's pray they do ....



> I was told there are games built in Asia to rival Id's games but no one in
> the US
> talks about them because 1) you cant get them or play them here, 2) The US
> is too US-centric! There are gamers more nutz about gaming over there
> and they tend to game in groups since 1) they are a more socially oriented
> culture, 2) therefore there are more gaming cafes to cater to gamers and
> they have
> higher broadband speeds than we do.
>
> > an addictive, fast Multiplayermode.( Hope they make it right )
>
> I hope they make it right. And very fast. Like Shogo was!



Umm, are you talking about first person games like the ones we discuss here,
or rather fighting games like the ones from
Capcom ?
Re: Quake 4 Screenshots
#282213
Author: Grieve
Date: Sun, 19 Sep 2004 08:23
9 lines
1335 bytes
"EvilBill" <evilbill25@freeuk.com> schrieb im Newsbeitrag
news:2r3sovF14urf2U1@uni-berlin.de...
> What! Why is Grieve <xtoon@tacheles.de> here?? All these interruptions
> are enough to make one insane!!

Awww .... sorry to interrupt your eternal slumber, EvilBill.

=8^(
Re: Quake 4 Screenshots
#282214
Author: EvilBill
Date: Sat, 25 Sep 2004 15:49
18 lines
1469 bytes
What! Why is Grieve <xtoon@tacheles.de> here?? All these interruptions
are enough to make one insane!!
> "EvilBill" <evilbill25@freeuk.com> schrieb im Newsbeitrag
> news:2r3sovF14urf2U1@uni-berlin.de...
>> What! Why is Grieve <xtoon@tacheles.de> here?? All these
>> interruptions are enough to make one insane!!
>
> Awww .... sorry to interrupt your eternal slumber, EvilBill.
>
> =8^(

LOL
That'll be my quote header thingy, altered using OE-Quotefix. <g>

-- 
"FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!"
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
Re: Quake 4 Screenshots
#282215
Author: Stephen Howe
Date: Sun, 26 Sep 2004 21:38
5 lines
1223 bytes
>> All these interruptions are enough to make one insane!!

Careful. Too much sanity can drive you mad

SH 
Re: Quake 4 Screenshots
#282216
Author: EvilBill
Date: Sun, 26 Sep 2004 21:52
13 lines
1245 bytes
What! Why is Stephen Howe <sjhoweATdialDOTpipexDOTcom> here?? All these
interruptions are enough to make one insane!!
>>> All these interruptions are enough to make one insane!!
>
> Careful. Too much sanity can drive you mad
>

LOL, I like that. :)

-- 
"FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!"
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
Re: Quake 4 Screenshots
#282209
Author: Shogo
Date: Thu, 30 Sep 2004 15:58
19 lines
1941 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:414d1f1a$0$15714$91cee783@newsreader02.highway.telekom.at...
>
> Umm, I often explained my despise for Quake 3. The gameplay and the
graphics
> suck as well, it's a
> Bubblegum - version of Quake, aimed for the masses. Quake 1 & 2 were for
> real, Quake 2 is my thing,
> Quake 3 is the decline of the Quake series.

What I didnt like about Quake3 was that the internet gameplay sucked.
Even with low pings. It was only good for lan play.
Also they never completely got it right. Even 1.31 and 1.32 are riddled with
bugs.
At least Q2 3.2 works near perfectly.

I couldnt completely appreciate the graphics of Q3 until recently when I
upgraded
my system. I think it looks pretty cool but I still prefer Q2.
Re: Quake 4 Screenshots
#282211
Author: Stephen Howe
Date: Thu, 30 Sep 2004 23:44
27 lines
2520 bytes
> Umm, I often explained my despise for Quake 3. The gameplay and the 
> graphics
> suck as well, it's a
> Bubblegum - version of Quake, aimed for the masses. Quake 1 & 2 were for
> real, Quake 2 is my thing,
> Quake 3 is the decline of the Quake series.

I don't know. I am not a fan of "pure deathmatch" but Q3 was certainly an 
interesting direction for ID Software to explore. Perhaps ID Software 
thought that for all people that loved their games (since Doom anyway), all 
were into deathmatch.

I suspect that ID Software made less money on Q3 than Q2. I am guessing 
here. If so, that is why Doom3 re-charts territory that Q2 explored.

In any case, where does ID Software go with FPS's <slightly bored> ???
It is always the same, there are weapons and there are enemies. That is it.
All else is variation, it has been done before. Nothing is new.

ID Software can improve the graphics, improve the audio, but within limits, 
we are all sat in front of a screen with keyboard and mouse and maybe some 
type of joystick.

I think that come the year 3000, games might be like the HoloDeck in Star 
Trek Next Generation, where we are 100% involved.

SH 
Re: Quake 4 Screenshots
#282210
Author: George M. Reagan
Date: Fri, 01 Oct 2004 02:22
30 lines
2482 bytes
Quake3 was good for "Capture the Flag" type games from my experience. 
That's all I have.

G.

"Shogo" <hsternak@nospamyahooxxx.com> wrote in message 
news:w2W6d.11945$XC.1207@trndny08...
> "Grieve" <xtoon@tacheles.de> wrote in message
> news:414d1f1a$0$15714$91cee783@newsreader02.highway.telekom.at...
>>
>> Umm, I often explained my despise for Quake 3. The gameplay and the
> graphics
>> suck as well, it's a
>> Bubblegum - version of Quake, aimed for the masses. Quake 1 & 2 were for
>> real, Quake 2 is my thing,
>> Quake 3 is the decline of the Quake series.
>
> What I didnt like about Quake3 was that the internet gameplay sucked.
> Even with low pings. It was only good for lan play.
> Also they never completely got it right. Even 1.31 and 1.32 are riddled 
> with
> bugs.
> At least Q2 3.2 works near perfectly.
>
> I couldnt completely appreciate the graphics of Q3 until recently when I
> upgraded
> my system. I think it looks pretty cool but I still prefer Q2.
>
>
> 
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads