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Article View: alt.games.quake2
Article #282211

Re: Quake 4 Screenshots

#282211
From: Stephen Howe
Date: Thu, 30 Sep 2004 23:44
27 lines
2520 bytes
> Umm, I often explained my despise for Quake 3. The gameplay and the 
> graphics
> suck as well, it's a
> Bubblegum - version of Quake, aimed for the masses. Quake 1 & 2 were for
> real, Quake 2 is my thing,
> Quake 3 is the decline of the Quake series.

I don't know. I am not a fan of "pure deathmatch" but Q3 was certainly an 
interesting direction for ID Software to explore. Perhaps ID Software 
thought that for all people that loved their games (since Doom anyway), all 
were into deathmatch.

I suspect that ID Software made less money on Q3 than Q2. I am guessing 
here. If so, that is why Doom3 re-charts territory that Q2 explored.

In any case, where does ID Software go with FPS's <slightly bored> ???
It is always the same, there are weapons and there are enemies. That is it.
All else is variation, it has been done before. Nothing is new.

ID Software can improve the graphics, improve the audio, but within limits, 
we are all sat in front of a screen with keyboard and mouse and maybe some 
type of joystick.

I think that come the year 3000, games might be like the HoloDeck in Star 
Trek Next Generation, where we are 100% involved.

SH 
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Subject: Re: Quake 4 Screenshots
Date: Fri, 1 Oct 2004 00:44:26 +0100
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