Article View: alt.games.quake2
Article #527Re: Voice over network ?
From: Sean Adams
Date: Tue, 30 Sep 1997 00:00
Date: Tue, 30 Sep 1997 00:00
43 lines
2288 bytes
2288 bytes
Hello. I do hate to be picky, but... WIN95 IS NOT A MULTITASKING OS! it CLAIMS to be but it is not. Use NT, better yet use Linux! My parents instaled WIN98 beta2 on thier computer, I cant tell but I kinda doubt its realy multitasking either. Mabye it is because microsoft realizes that it is the devil, and there are no exceptions. Dragone wrote: > > Well, first, I don't know about this voice over network for Quake 2, if it > will implemented or not. Kinda doubt it. And for using it with Quake, > technically it is possible. But, you would need a potent processor, p166 > at least, since multitasking software like Win95 basically switches the CPU > back and forth between the progs being run instead of doing it all at once. > And you would need some hefty bandwidth. A 56k (hehe) modem probably > still wouldn't be enough if you wanted to do a full duplex (two people > talking at once), let alone 32 people talking. Talk about a dedicated T1. > And, since I heard that since the code in Q2 has been tweaked, > theoretically, you will be able to have as many as 200 people on one server > (see it when it happens). So, in other words, don't hold your breath. > > Holger Beetz <Holger...@metronet.de> wrote in article > <01bccbfa$be9f3a60$2165a8c0@p100>... > > HI all ! > > I�ve got a short question on Quake 2. Does anybody know something on > > this voice over network thing in Quake 2 ? Will it be implemented ? > > If not, is there a way to use voice over network with Quake/Quake 2 > > by using some voice conferencing software over network while playing > > Quake ? > > Please reply via e-mail. > > Thnx, > > Holger > >
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From: Sean Adams <"porthos<nospam>"@airmail.net> Subject: Re: Voice over network ? Date: 1997/09/30 Message-ID: <DB67A6B25549A730.90FA40BEE8389750.B809D25612F7A872@library-proxy.airnews.net> X-Deja-AN: 276740921 References: <01bccbfa$be9f3a60$2165a8c0@p100> <01bcccb6$1722c4c0$16ff1ace@default> X-Orig-Message-ID: <3430AF...@airmail.net> NNTP-Posting-Time: Tue Sep 30 02:00:33 1997 Organization: INTERNET AMERICA NNTP-Proxy-Relay: library.airnews.net Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit