Article View: alt.games.quake2
Article #282752Re: Strange Easter Egg in Quake II! WTF is it???
From: Stephen Howe
Date: Wed, 12 Oct 2005 03:25
Date: Wed, 12 Oct 2005 03:25
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> Quake 2, in the first four CTF maps Id released, you could not get to some > of the powerups without the hook. Are you sure that was in their minds? I would have thought that ID would have had rocket jumps as the means which have there origin in Doom/Doom2. SH
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!news.tele.dk!news.tele.dk!small.news.tele.dk!lnewsoutpeer01.lnd.ops.eu.uu.net!lnewsinpeer01.lnd.ops.eu.uu.net!lnewspost00.lnd.ops.eu.uu.net!emea.uu.net!not-for-mail Reply-To: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom> From: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom> Newsgroups: alt.games.quake2,alt.games.quake References: <yPRGe.2123$VU1.1464@fe07.lga> <xHSGe.5275$c63.699@fe05.lga> <C1VGe.8233$8y3.3033@twister.nyroc.rr.com> <Kj2He.14521$YL5.12543@newsfe2-win.ntli.net> <Cz8He.54314$rb6.31@lakeread07> <IUwHe.92814$X76.12690@tornado.texas.rr.com> <c9AHe.54612$rb6.26958@lakeread07> <kYMHe.601$c45.9@fe05.lga> <G6THe.111923$X76.5184@tornado.texas.rr.com> Subject: Re: Strange Easter Egg in Quake II! WTF is it??? Date: Wed, 12 Oct 2005 04:25:36 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2670 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670 X-RFC2646: Format=Flowed; Response Lines: 10 Message-ID: <434c823c$0$17367$cc9e4d1f@news.dial.pipex.com> Organization: Pipex NNTP-Posting-Host: 1Cust39.tnt4.lnd4.gbr.da.uu.net X-Trace: 1129087549 news.dial.pipex.com 17367 62.188.133.39:2118 X-Complaints-To: abuse@uk.uu.net MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit