Article View: alt.games.quake2
Article #282719Re: Quake map utility
From: Grieve
Date: Sun, 03 Jul 2005 21:01
Date: Sun, 03 Jul 2005 21:01
39 lines
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2789 bytes
"Todd Day" <thetodd@bellsouth.net> schrieb im Newsbeitrag news:q9Wxe.40379$du.20730@bignews1.bellsouth.net... > Hello all .... > > I fell in love with Quake from the first few seconds of the first level > .... and then Quake 2 came along and blew me away even more! Years > later, I still play and replay Quake 2 over and over .... LOL ... > > One thing about Quake that bothers me thougth .... I liked the top-down > map of each level in Doom. I know it's piddly shit ... but it was cool > to be able to see where you'd been and if you had missed anything along > the way through the level. I wish they had included that feature in Quake. > > Anyone know if anyone has ever developed an "add-on" utility, that sort > of thing, that would enable a map-view of each level? I've tried a > couple of Google searches but couldn't really come up with anything. > > TIA > > Frag on ... > > thetodd none that I am aware of. I don't think it would be really possible, because of the true 3D map structure in Quake. in Doom you saw the level the same way as in the level editor when you used the automap. the level consisted of linedefs and sidedefs which were connected and made sectors which were connected to bigger structures. the feeling of three-dimensionality in Doom has always dazzled me and still does, considering the simple 2D-like structure of the levels. you won't find a room above a room anywhere in Doom, because this does not exist. the map shows you exactly where you are and is really useful. in Quake, a 2D map view would not give a representative view of the level and could confuse you more than doing anything else. you would need something like a rotating 3D map, but this would be much more difficult to use ( and to code :) noone found it a rewarding idea to create something like this yet.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!newsfeed.inode.at!newsfeed.utanet.at!newsfeed01.highway.telekom.at!newsreader02.highway.telekom.at!not-for-mail From: "Grieve" <nospam@nospam.com> Newsgroups: alt.games.quake2 References: <q9Wxe.40379$du.20730@bignews1.bellsouth.net> Subject: Re: Quake map utility Date: Sun, 3 Jul 2005 23:01:10 +0200 Organization: n/a X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1441 Lines: 41 Message-ID: <42c85115$0$23578$91cee783@newsreader02.highway.telekom.at> NNTP-Posting-Host: M488P015.adsl.highway.telekom.at X-Trace: 1120424213 newsreader02.highway.telekom.at 23578 62.47.220.239 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit